User:Garlic/abc123
Contents
To Do
Page
- go through default/commmon sentences that will be repeated between pages and link Glossary terms (e.g. Rollout)
- go through and provide references wherever possible. mp_showroundtimes is a reference for map information section
- go through entire article and make sure source code is properly laid out, tabbed, spaced etc.
Guide
- Include reasonings where appropriate
Things that would need to be constantly updated
trigger: new season
- infobox
- inclusion table
- 6v6 maps navbox
- map pool history if tournament pages aren't kept updated
Intro
- Default sentence
- Additional sentences adding normal information if needed
- Narrative statements, potentially avoiding need for history/other sections
narrative statements:
- common feedback on the maps, particularly if it fell out of rotation
- popularity within a region if it is/was exclusive to a region (e.g. Metalworks NA, logjam EU/AU)
"Product is not a truly symmetrical map"
Gullywash is a 5CP map created by Arnold.
Infobox
categories + SMW from infobox template + maintenance templates (no DL link, no this no that)
- Title
- Image
- Map Information
- Map Type/Game Mode
- Latest Version (filename)
- Developer(s)
- Creator/Developer distinction?
- First Released
- Last Updated
- Official Map
- Would need to stipulate if non-pro version is official map
- Alternative names/pro versions
- Links
- Download
- Steam workshop
- TF2 Maps
- Gamebanana
- TFTV
- Official wiki
- Official wiki competitive
- Refresh.tf
- multiple tftv links
- no preset links?
- more developer links
- Format option? How to differentiate between highlander and 6v6 in map pages
move all links except download, steam workshop, official tf2 into external links section
History
guide info:
- how to find download links (serveme #1, don't do stupid links), search for mapname.bsp and .bsp.bz2
Flythrough
Callouts
Mid callouts
Gullywash mid callouts |
---|
Choke Big Door Dropdown Lower / Yard Elbow / Banana Nipple / Point Ramp / Small Banana Boxes / Crates Top |
Second callouts
Gullywash second callouts |
---|
Upper / Balcony Rocks Big Door Lobby Choke Second Point |
Lobby callouts
Gullywash lobby callouts |
---|
River Balcony / Launchpad Lower Lobby / Wood Main Upper Lobby Shutter / Lockers Lobby |
Last callouts
Gullywash last callouts |
---|
Shutter / Lockers Balcony / Launchpad Left Last Main River Right |
Strategy
seems to be very prevalent on many map wikis so maybe? [1] [2] no strategy section. there is no such thing as a definitive strategy for like 80% of situations. it is such a fluid topic and can't be written succinctly to the point of being useful.
anything definitive about strategy or map characteristics/unique elements should be added. "Gullywash has only 2 entracnces to mid instead of the traditional 3". "Process mid is very dependent on height on crates". Strategy section is the only thing missing from a complete resource for a map page
Rollouts
Demoman rollout
Roamer rollout
Map overview
Large overview image with option to show:
- Control points
- Health + ammo packs
- ...
probably not feasible to do the hover thing. most important thing is to have an overview image somewhere. either in gallery, in own section or in infobox. prolly gallery. is feasible to make an edited overview image with important things marked. but idk
Map information
Gullywash is notable for having the lowest last capture time blah blah blah
Guide info:
- how to calculate capture times using harmonic number
- how to find respawn wave time using that mp command idk i forgot
- find health + ammo packs from either tf2 wiki (unreliable at times) or running around the map
Multiplier | Mid | Second | Last |
---|---|---|---|
x1 | 19.00 | 16.00 | 3.80 |
x2 | 12.67 | 10.67 | 2.53 |
x3 | 10.36 | 8.73 | 2.07 |
x4 | 9.12 | 7.68 | 1.82 |
x5 | 8.32 | 7.01 | 1.66 |
x6 | 7.76 | 6.53 | 1.55 |
x7 | 7.33 | 6.17 | 1.47 |
x8 | 6.99 | 5.89 | 1.40 |
x9 | 6.72 | 5.66 | 1.34 |
x10 | 6.49 | 5.46 | 1.30 |
x11 | 6.29 | 5.30 | 1.26 |
Control points owned by opposing team | ||||
---|---|---|---|---|
1 | 2 | Neutral | 3 | 4 |
8.9 | 8.9 | 8.9 | 8.9 | 8.9 |
16 | 6 | 18 | 8 |
External links
Guide:
- Video needs more than 1000 views (or maybe 500?)
- Video needs to represent competitive TF2 well
- shorten video title for the table (within reason)
- youtube:
- _map_ review
- _map_ rollout
- rollout.tf _map_
- _map_ demo review
- _map_ pov
- needs comms cause there's always a fuckton
- _map_ competitive tf2
- cp__map_ XXXX
- put prem/invite in tournament area to distinguish between low level demo reviews and high level demo reviews
- once season structure project is done
- TF2Maps.net forum thread
- TF2Maps.net Refresh forum thread
- TeamFortress.tv Refresh forum thread
- Refresh.tf page
Resources
Gallery
Trivia
it is called water because there used to be water u idiot
it is called river because it leads to water
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |