Difference between revisions of "Product"
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− | {{ | + | {{Infobox map |
− | + | | title = Product | |
− | | | + | | image = Product.jpg |
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− | | | + | | game_mode = KOTH |
+ | | latest_version = koth_product_final | ||
+ | | first_released = July 2, 2013 | ||
+ | | last_updated = July 29, 2021 | ||
+ | | developer1 = [http://steamcommunity.com/profiles/76561197999878878 Maxime "Mimas Torres" Dupuis] | ||
+ | | developer2 = [http://steamcommunity.com/profiles/76561198001243486 lawn] | ||
− | + | | download = https://dl.serveme.tf/maps/koth_product_final.bsp | |
− | + | | steam = https://steamcommunity.com/sharedfiles/filedetails/?id=454272353 | |
− | + | | official_wiki_competitive = https://wiki.teamfortress.com/wiki/Product_(competitive) | |
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− | ''' | + | '''Product''' is a [[KOTH]] map created by Maxime "Mimas Torres" Dupuis. |
== History == | == History == | ||
− | Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime | + | Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime.<ref>https://dl.dropboxusercontent.com/u/5181650/product.pdf</ref> |
The map was posted onto the Steam Team Fortress 2 Map Workshop<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=454272353</ref> the day after the Map Workshop had opened for Team Fortress 2.<ref>http://www.teamfortress.com/post.php?id=17092</ref> The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map. | The map was posted onto the Steam Team Fortress 2 Map Workshop<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=454272353</ref> the day after the Map Workshop had opened for Team Fortress 2.<ref>http://www.teamfortress.com/post.php?id=17092</ref> The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map. | ||
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== Calls == | == Calls == | ||
− | === | + | === Mid point === |
{{Map locations | {{Map locations | ||
− | | title = Product | + | | title = Product mid point callouts |
+ | | collapse = true | ||
| image = koth pro viaduct 1.png | | image = koth pro viaduct 1.png | ||
| area1 = Cliff | x1=731px | y1=147px | | area1 = Cliff | x1=731px | y1=147px | ||
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=== Stairs === | === Stairs === | ||
{{Map locations | {{Map locations | ||
− | | title = Product | + | | title = Product stairs callouts |
+ | | collapse = true | ||
| image = koth pro viaduct 2.png | | image = koth pro viaduct 2.png | ||
| area1 = Rock | x1=404px | y1=2px | | area1 = Rock | x1=404px | y1=2px | ||
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=== Behind point === | === Behind point === | ||
{{Map locations | {{Map locations | ||
− | | title = Product | + | | title = Product behind point callouts |
+ | | collapse = true | ||
| image = koth pro viaduct 3.png | | image = koth pro viaduct 3.png | ||
| area1 = Cliff | x1=707px | y1=76px | | area1 = Cliff | x1=707px | y1=76px |
Revision as of 09:21, 6 July 2022
Product | |
---|---|
Map Information | |
Latest version | koth_product_final
|
First released | July 2, 2013 |
Last updated | July 29, 2021 |
Developers | Maxime "Mimas Torres" Dupuis lawn |
Download |
Product is a KOTH map created by Maxime "Mimas Torres" Dupuis.
Contents
History
Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime.[1]
The map was posted onto the Steam Team Fortress 2 Map Workshop[2] the day after the Map Workshop had opened for Team Fortress 2.[3] The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map.
Usage in competitive
koth_product is used commonly in Highlander, 6v6 and 4v4. This map is the most common King of the Hill map in 6v6, though other maps such as Coalplant / Ashville are sometimes played. In 6v6 teams are often seen running full time sniper on this map because the sight lines and terrain on the map offer the class an advantage not seen in other maps. Heavy is also used sometimes to deny enemy team bombers.
Bold italics denotes the current or latest season
Official map | |
Pro version |
Calls
Mid point
Product mid point callouts |
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Cliff China Grass Right Main Valley Rock |
Stairs
Product stairs callouts |
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Rock Point Connector Concrete Stairs |
Behind point
Product behind point callouts |
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Cliff China House Grass Window Japan |
References
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |