Difference between revisions of "Erosion"
Jump to navigation
Jump to search
m |
m |
||
Line 31: | Line 31: | ||
|workshop= | |workshop= | ||
|tf2maps=5321 | |tf2maps=5321 | ||
− | |||
|gamebanana= | |gamebanana= | ||
|tftv= | |tftv= |
Revision as of 02:52, 5 June 2016
Erosion
Map Information
Map Type:
File Name:
cp_erosion_rc2
Version:
Release Candidate 2
First Released:
12 February, 2009
Last Updated:
9 May, 2010
Competitive Information
Game Modes:
League Popularity:
Obsolete
Last Played:
Total Inclusions:
6v6:
1 inclusion (34th)Links
cp_erosion_rc2 is a community-created 5CP map created by ikem
Contents
Usage in competitive
6v6 | |||||||
---|---|---|---|---|---|---|---|
UGC | |||||||
cp_erosion_rc1 | Season 1 | ||||||
Total inclusions | 1 out of 41 |
Author's Changelog
Note: this changelog only includes changes from the map's Alpha 1 release to its Beta 4 release
Alpha 1
- Initial Release
Alpha 2
- Clips
- Lighting
- Layout
- Removed Props
- Changed Red's Spawn Building Style
Alpha 3
- Clips
- Lighting
- Optimazation
- Spec Camera
- Arrows now change to what cap u need to go to :D
Beta 1
- Clips
- Lighting
- Optimazation
- Skybox
- Added 2 buildings
Beta 2
- Clips
- Signs
- Forward Spawns
- Door Fix
- Added Cover
- Distinctive Sides (Red - Wood / Blu - Steel)
- You cannot shoot though the top area w/ planks (alot better for jumping)
Beta 3
- Textures
- Removed a Alt Route (makes map more linear)
- Forward Spawn Door Fix
- Added Second Route to Top Level
- Added Route to Ledge on 2/4 caps
- Lowered the first part of the top level to 1 rocket jump hieght
Beta 4c
- Textures
- Reworked the Mid Cap
- Added Cover
- took away alt route to top cuz of clutter and the change to mid.
- Shortened the tops ledges over mid, only scout, soldier, and, demo can get across.
- raised the skybox around mid
- worked ALOT on hints ate the map isnt rendered all the time