BBall

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BBall is a 2v2 competitive format for Team Fortress 2. BBall is played with two teams of two Soldiers in a fast-paced, DM-focused gamemode similar to MGE that affords players an opportunity to hone their rocket jumping and projectile aim. The mod is solely played on small, custom-made maps that are for the most part functionally identical.

The mod is largely played casually, with a focus on training a players' movement and aim. Hence, BBall is featured in a large number of MGE maps and organised BBall competitions are relatively uncommon. Nonetheless, BBall has been played competitively in a number of regions since its inception in early 2008.

Maps[edit]

There is a wide variety of different BBall maps created by the community - the most popular of those are BBall Ballin Sky and BBall CompTF. The maps work as a normal CTF map would in the sense that each team has an intelligence briefcase and to capture the intel you must take it to the enemies' hoop.

Ruleset[edit]

Note: These rules can be outdated at any point in time. Rules can change without notice and thus this section may be outdated. If you are unsure of the rules please check the league's official website.

Worldwide rules[edit]

  • 20 minute time limit (can change)
  • 25 capture limit (can change)

North American BBall rules[edit]

Previously mentioned rules are not included in the list as they are worldwide.

  • 2 second respawn time.

European BBall rules[edit]

Previously mentioned rules are not included in the list as they are worldwide.

  • 6 second respawn time

Tournaments[edit]

As there isn't that much preparation required for this gamemode, the cups and tournaments are very often organized, mainly on offseason as practise for the 6v6 seasons.

Notable tournaments[edit]

Some notable and popular tournaments include:

ETF2L BBall Cups[edit]

Comp.tf BBall Cups[edit]

Leagues[edit]

bball.tf[edit]

bball.tf previously hosted BBall competitions for players in NA and EU from 2015-2018.

See Also[edit]