Difference between revisions of "Villa"

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m (→‎Last: Updated points)
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  | area1 = Point | x1=409px | y1=207px
 
  | area1 = Point | x1=409px | y1=207px
 
  | area2 = Dungeon | x2=360px | y2=175px
 
  | area2 = Dungeon | x2=360px | y2=175px
  | area3 = Left | x3=45px | y3=290px
+
  | area3 = Left/Right | x3=45px | y3=290px
  | area4 = Right | x4=295px | y4=144px
+
  | area4 = Right/Left | x4=295px | y4=144px
 
  | area5 = Shutter | x5=220px | y5=210px
 
  | area5 = Shutter | x5=220px | y5=210px
 
  | area6 = Wood | x6=150px | y6=195px
 
  | area6 = Wood | x6=150px | y6=195px

Revision as of 15:33, 16 May 2020

Villa
[e][h]
Villa.jpg
Map Information
File Name:
cp_villa_b15
Version:
Beta 15
First Released:
9 August 2019
Last Updated:
16 May 2020
Official Map:
IncorrectIcon.png
Competitive Information
Game Modes:
Total Inclusions:
None
Links
Download Link TF2Maps.net Forum Thread TeamFortressTV Forum Thread

cp_villa_b15 is a 5CP map created by Matt "kevin gator" Lord designed for 6v6.

Usage in competitive

cp_villa was played in RGL's 2019 Map Cup and Season 2 of RGL's No Restriction 6v6.

Call-Outs

Mid

Villa - The mid point
Cp villa mid.jpg
Point
Shack / Shed
Coop
Fountain
Choke / Big Door
Roof
Truck
Upper / Up Top
Under Point / Gutter

Second

Villa - The second point
Cp villa 2nd.jpg
Point / Spire / Gazebo
Stage
Fountain
Choke / Door
Truck
Shutter
Cafe
Big Rock

Note: "Cafe" is not actually shown in the above image, but the marker points towards its in-game location, similarly to "Under" on the mid

Last

Villa — The last point
Cp villa last.jpg
Point
Dungeon
Left/Right
Right/Left
Shutter
Wood
Hedge