Difference between revisions of "Competitive Maps"
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m (Alphabetised the 5CP maps, removed the Attack/Defend and Capture the Flag maps, added cp_sunshine_rc8, updated cp_granary, cp_metalworks and koth_viaduct_pro5 to their latest release candidates or pro versions) |
m (Added a koth_viaduct_pro image) |
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Line 5: | Line 5: | ||
== Maps commonly played in [[6v6]] == | == Maps commonly played in [[6v6]] == | ||
− | + | [[File:Viaduct.png|thumb|koth_viaduct_pro, the only King of the Hill map currently played in 6v6]] | |
− | === [[Control Points (5)]] === | + | === [[Control Points (5)]] === |
* [[cp_badlands]] | * [[cp_badlands]] | ||
* [[Granary Pro|cp_granary_pro]] | * [[Granary Pro|cp_granary_pro]] |
Revision as of 07:30, 13 July 2015
There are many different maps played in the various competitive formats TF2. Game modes such as Control Points, King of the Hill, and Payload are the most prevalent, as they have been the most tested through and consistent types of maps. In addition to official maps put out by Valve, there are several custom maps that are considered competitive maps.
Contents
Maps commonly played in 6v6
Control Points (5)
- cp_badlands
- cp_granary_pro
- cp_gullywash_final1
- cp_metalworks_rc7
- cp_process
- cp_snakewater
- cp_sunshine_rc8
King of the Hill
Maps commonly played in Highlander
Payload
Control Points (5)
Attack / Defend
King of the Hill
Capture the Flag
External links
- FakkelBrigade Map Depository
- Team Colonslash Map Depository
- TF2Maps.net
- UGC custom maps download page