Difference between revisions of "Competitive Maps"

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m (Alphabetised the 5CP maps, removed the Attack/Defend and Capture the Flag maps, added cp_sunshine_rc8, updated cp_granary, cp_metalworks and koth_viaduct_pro5 to their latest release candidates or pro versions)
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=== [[Control Points (5)]] ===
 
=== [[Control Points (5)]] ===
* [[cp_granary]]
 
 
* [[cp_badlands]]
 
* [[cp_badlands]]
* [[cp_metalworks]]
+
* [[Granary Pro|cp_granary_pro]]
 +
* [[cp_gullywash_final1]]
 +
* [[Metalworks|cp_metalworks_rc7]]
 +
* [[cp_process]]
 
* [[cp_snakewater]]
 
* [[cp_snakewater]]
* [[cp_process]]
+
* [[Sunshine|cp_sunshine_rc8]]
* [[cp_gullywash_final1]]
 
 
 
=== [[Control Points (Attack-Defend)|Control Points (Attack / Defend)]] ===
 
* [[cp_gravelpit]]
 
  
 
=== [[King of the Hill]] ===
 
=== [[King of the Hill]] ===
* [[koth_viaduct_pro5]]
+
* [[Viaduct|koth_viaduct_pro7]]
 
 
=== [[Capture the Flag]] ===
 
* [[ctf_turbine]]
 
  
 
== Maps commonly played in [[Highlander]] ==
 
== Maps commonly played in [[Highlander]] ==

Revision as of 07:04, 13 July 2015

There are many different maps played in the various competitive formats TF2. Game modes such as Control Points, King of the Hill, and Payload are the most prevalent, as they have been the most tested through and consistent types of maps. In addition to official maps put out by Valve, there are several custom maps that are considered competitive maps.

Maps commonly played in 6v6

Control Points (5)

King of the Hill

Maps commonly played in Highlander

Payload

Control Points (5)

Attack / Defend

King of the Hill

Capture the Flag


External links