Difference between revisions of "Snakewater"
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(added a bit more info) |
m (snake is now default map) |
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| image = cp_snakewater_mid1.jpg | | image = cp_snakewater_mid1.jpg | ||
| maptype = [[5CP|Control Point]] | | maptype = [[5CP|Control Point]] | ||
− | | currentversion = | + | | currentversion = cp_snakewater_final1 |
| developer = chojje | | developer = chojje | ||
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| links = | | links = | ||
}} | }} |
Revision as of 12:10, 6 January 2014
Snakewater is a 5cp map which is very commonly used in 6v6. It's a community map made by chojje and it's latest version cp_snakewater_g7 was released in September 2013.
The map underwent a number of significant changes on the cp_snakewater_g5 update, particularly to the last point, now featuring a wider area on left side to allow pushes into last more easily, the dropdown area was also heavily modified, with the connector to second point being removed. On the middle point the planks were changed, blocking visibility to the kitchen area.
Calls
Middle point
Snakewater, middle point |
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top right top left kitchen BLU top left BLU top right hut/shack/shed catwalk/planks slope/yard main/choke window room flank/saw room |
Second point
Snakewater, second point |
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window main flank/saw room pipe yard shack/hut train africa fence ramp lower/pit cliff/deck dropdown |
Snakewater, second point, lobby |
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cheese bucket lobby ramp to lower |
Last point
Snakewater, last point |
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right hut/cabin/shed/roof stairs lower left dropdown crates right/truck top |