Difference between revisions of "Process"
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(Fixing marker overlapping on second point locations) |
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== Usage in Competitive == | == Usage in Competitive == | ||
− | == | + | == Map Locations == |
+ | === Middle === | ||
{{Map locations | {{Map locations | ||
| title = Process - Middle point | | title = Process - Middle point | ||
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| y7 = 305px | | y7 = 305px | ||
}} | }} | ||
− | + | === Second=== | |
{{Map locations | {{Map locations | ||
| title = Process - Second point | | title = Process - Second point |
Revision as of 21:05, 2 August 2013
Template:Map infobox Process is a custom-made 5CP map created by Ian "Scorpio Uprising" Cuslidge designed for 6s play. It is played competitively in all the main leagues.
History
The three different control points were based on the on their respective points of three other maps. The middle point was based on Granary, the second on Badlands and the last on Well. The quality of Process was recognized by Valve and made an official map on July 10, 2013. The official map is the currently played version.
Usage in Competitive
Map Locations
Middle
Process - Middle point |
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Sewers PC/IT Choke Crate Healthkit Grass |
Second
Process - Second point |
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Far left PC/IT Choke Sewers Upper Lobby Lower Lobby Mini-Spire/Point |