Difference between revisions of "Snakewater"
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| area1 = Top right | x1=566px | y1=2px | | area1 = Top right | x1=566px | y1=2px | ||
| area2 = Top left | x2=321px | y2=30px | | area2 = Top left | x2=321px | y2=30px | ||
− | | area3 = Kitchen/Chicken | x3=293px | y3=94px | + | | area3 = Kitchen / Chicken | x3=293px | y3=94px |
| area4 = BLU top left | x4=231px | y4=121px | | area4 = BLU top left | x4=231px | y4=121px | ||
| area5 = BLU top right | x5=688px | y5=122px | | area5 = BLU top right | x5=688px | y5=122px |
Revision as of 20:09, 13 August 2014
cp_snakewater_final1 is an official 5CP map created by chojje, released on the second day of the Two Cities Update on November 21, 2013.
Calls
Middle point
Snakewater — The middle point |
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Top right Top left Kitchen / Chicken BLU top left BLU top right Hut / Shack / Shed Catwalk / Planks Slope / Yard Main / Choke Window room Flank / Saw room |
Second point
Snakewater — The second point |
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Window Main Flank / Saw room Pipe Yard Shack / Hut Train Africa Fence Ramp Lower / Pit Cliff / Deck Dropdown |
Snakewater — The second point, lobby |
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Cheese Bucket Lobby Ramp to lower |
Last point
Snakewater — The last point |
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Right Hut / Cabin / Shed / Roof Stairs Lower Left Dropdown Crates Right / Truck Top |
History
Snakewater underwent a number of significant revisions before its final1 release.
- cp_snakewater_g5 saw a widening of the final point's left flank near crates and dropdown area to facilitate an offensive push on the final point, and removed a connector from the dropdown to the second point to compensate. Planks near the middle point were moved to break sight lines to the kitchen area from the main passageway.