Difference between revisions of "Metalworks"
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(added info) |
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Line 20: | Line 20: | ||
| x1 = 218px | | x1 = 218px | ||
| y1 = 170px | | y1 = 170px | ||
− | | area2 = Lower | + | | area2 = Lower Lobby |
| x2 = 316px | | x2 = 316px | ||
| y2 = 130px | | y2 = 130px | ||
− | | area3 = Main | + | | area3 = Main/Lobby |
| x3 = 454px | | x3 = 454px | ||
| y3 = 90px | | y3 = 90px | ||
Line 32: | Line 32: | ||
| x5 = 596px | | x5 = 596px | ||
| y5 = 150px | | y5 = 150px | ||
− | | area6 = Platform | + | | area6 = Platform/Balcony |
| x6 = 527px | | x6 = 527px | ||
| y6 = 330px | | y6 = 330px | ||
Line 43: | Line 43: | ||
| title = Metalworks - Second point | | title = Metalworks - Second point | ||
| image = Metalworks_Second.jpeg | | image = Metalworks_Second.jpeg | ||
− | | area1 = Underpass | + | | area1 = Underpass/Ground |
| x1 = 390px | | x1 = 390px | ||
| y1 = 170px | | y1 = 170px | ||
Line 49: | Line 49: | ||
| x2 = 637px | | x2 = 637px | ||
| y2 = 200px | | y2 = 200px | ||
− | | area3 = Main | + | | area3 = Main/Metal |
| x3 = 388px | | x3 = 388px | ||
| y3 = 125px | | y3 = 125px | ||
Line 69: | Line 69: | ||
| x2 = 177px | | x2 = 177px | ||
| y2 = 121px | | y2 = 121px | ||
− | | area3 = | + | | area3 = Shutter |
| x3 = 330px | | x3 = 330px | ||
| y3 = 80px | | y3 = 80px | ||
− | | area4 = | + | | area4 = Main |
| x4 = 402px | | x4 = 402px | ||
| y4 = 68px | | y4 = 68px |
Revision as of 11:26, 21 September 2013
Metalworks is a Control Point map made by Scorpio Uprising. It was first used competitively in ESEA Season 13. It was later adopted by ETF2L as one of Season 16 official maps.
Locations
Metalworks - Middle point |
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Valley Lower Lobby Main/Lobby Point Crate Platform/Balcony Truck |
Metalworks - Second point |
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Underpass/Ground Alleyway Main/Metal Point Bridge |
Metalworks - Last point |
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Far Left Shed Shutter Main Far Right |