Difference between revisions of "Waste (CP)"
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== History == | == History == | ||
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | {| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | ||
− | |+ | + | |+ Waste map pool history for premier 6v6 tournaments |
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! {{abbr|DL|Download link}} | ! {{abbr|DL|Download link}} |
Revision as of 08:53, 19 July 2022
Waste (CP)
Map Information
Map Type:
File Name:
cp_waste
Version:
Final
Author:
First Released:
18 March 2009
Last Updated:
26 October 2009
Competitive Information
Game Modes:
League Popularity:
Obsolete
Last Played:
Total Inclusions:
6v6:
3 inclusions (29th)Links
cp_waste is a community-created 5CP map made by Eric "Icarus" Wong. It was adapted from pl_waste by the same mapmaker. Waste (CP) places more of an emphasis on occupying the upper levels first in order to maintain control over the various control points.
There are also Arena, King of the Hill and Payload versions of Waste.
Introduction Video
History
DL | Map version | North America |
---|---|---|
cp_waste
|
Season 4 |
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |