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| '''Season 21''' was the twenty first season of [[ETF2L]]'s [[6v6]] competition, supported by Tt eSPORTS.<br /> | | '''Season 21''' was the twenty first season of [[ETF2L]]'s [[6v6]] competition, supported by Tt eSPORTS.<br /> |
− | Signups opened on April 20th, under a month after playoffs were over for [[ETF2L 6v6 Season 20]]. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters, and introduction of an in game lobby system.<ref>[http://teamfortress.tv/thread/24792/valve-and-competitive-tf2 Valve's word on competitive TF2 support, according to competitive TF2 members]</ref><br /> | + | Signups opened on April 20th, under a month after playoffs were over for [[ETF2L 6v6 Season 20]]. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters and introduction of an in game lobby system.<ref>[http://teamfortress.tv/thread/24792/valve-and-competitive-tf2 Valve's word on competitive TF2 support, according to competitive TF2 members]</ref><br /> |
| As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.<ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Announcement of pushing back the schedule]</ref><br /> | | As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.<ref>[http://etf2l.org/2015/05/03/season-21-powered-by-tt-esports-new-schedule-map-poll-staff-update/ Announcement of pushing back the schedule]</ref><br /> |
| Season 20 was further delayed due to the Gun Mettle update <ref>[http://www.teamfortress.com/post.php?id=17400 Gun Mettle Update]</ref> which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later <ref>[http://www.teamfortress.com/post.php?id=17476 TF2 Update notes - July 8, 2015]</ref>, allowing for games to resume but without allowing enemies to pick up weapons.<ref>[http://etf2l.org/2015/07/12/season-21-powered-by-tt-esports-playoffs-tiebreaker-score-medigun-update/ A brief word on the weapon pick up]</ref> | | Season 20 was further delayed due to the Gun Mettle update <ref>[http://www.teamfortress.com/post.php?id=17400 Gun Mettle Update]</ref> which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later <ref>[http://www.teamfortress.com/post.php?id=17476 TF2 Update notes - July 8, 2015]</ref>, allowing for games to resume but without allowing enemies to pick up weapons.<ref>[http://etf2l.org/2015/07/12/season-21-powered-by-tt-esports-playoffs-tiebreaker-score-medigun-update/ A brief word on the weapon pick up]</ref> |
ETF2L 6v6 Season 21 powered by Tt eSports
Location:
Europe
Season 21 was the twenty first season of ETF2L's 6v6 competition, supported by Tt eSPORTS.
Signups opened on April 20th, under a month after playoffs were over for ETF2L 6v6 Season 20. This season also coincides with news of competitive support from Valve for Team Fortress 2 in the future. Support to the competitive scene in Team Fortress 2 would include fixing bugs that have affected both players & casters and introduction of an in game lobby system.[1]
As with Season 20, admins had decided to push back the Season 21 a week due to achieving 40% less signups than the previous season. This was in hope to achieve more signups.[2]
Season 20 was further delayed due to the Gun Mettle update [3] which changed many weapon statistics and allowed the picking up of enemy weapons. The update also disabled damage fall-off on the demoman's stickies, allowing a long range sticky to do a lot more damage than it had before. This was fixed six days later [4], allowing for games to resume but without allowing enemies to pick up weapons.[5]
Map pool[edit]
A map poll was posted to ask players to choose a map from cp_granary, cp_granary_pro, cp_logjam and cp_metalworks to play in the season. [6] Despite cp_granary receiving the higher average rating from the community, it was changed a day later to cp_granary_pro.[7]
Whitelist[edit]
Ruleset[edit]
Class limits[edit]
- At any one time amongst six players, class limits of:
References[edit]