DreamHack Winter 2015/Overview: Difference between revisions
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|name= DreamHack Winter 2015 | |name= DreamHack Winter 2015 | ||
|image= DreamHack Winter 2015.jpeg | |image= DreamHack Winter 2015.jpeg | ||
|caption= Official promotional poster made by | |caption= Official promotional poster made by [[uberchain]] | ||
|series= | |series= | ||
|organizer= [[teamfortress.tv]] | |organizer= [[teamfortress.tv]] | ||
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|prizepool= $4,000 | |prizepool= $4,000 | ||
|date = | |date = | ||
|sdate = | |sdate = 2015-11-27 | ||
|edate = | |edate = 2015-11-28 | ||
|totalteams = 4 | |totalteams = 4 | ||
|totalplayers = | |totalplayers = | ||
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|map6=Product | |map6=Product | ||
|map7=Snakewater | |map7=Snakewater | ||
|next=DreamHack Summer 2016 | |next=DreamHack Summer 2016/Overview | ||
|nextlabel= Summer 2016 | |nextlabel= Summer 2016 | ||
|previous= | |previous= |
Latest revision as of 05:36, 14 November 2016
Overview | Main Event |
DreamHack Winter 2015
Official promotional poster made by uberchain
League Information
Organizer:
Sponsor:
Game Mode:
Type:
LAN
Location:

Venue:
Format:
Double Elimination (Bo3)
Prize Pool:
$4,000
Start Date:
2015-11-27
End Date:
2015-11-28
Total Teams:
4
Links
Maps
Chronology
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Unlockable Weapons[edit | edit source]
The whitelist for the event was the same as ETF2L 6v6 Season 22 but without the Rocket Jumper and Sticky Jumper.

Maps[edit | edit source]
The 7 maps for the event were identical to the ETF2L 6v6 Season 22 map pool with the exception of cp_gravelpit replacing cp_sunshine_rc8, which caused slight controversy as the map had not been played in Europe since 2012. Regardless, the map pool stood at:
- cp_badlands
- cp_granary_pro_b10
- cp_gravelpit
- cp_gullywash_final1
- cp_process_final
- koth_product_rc8
- cp_snakewater_final1
![]() |
cp_badlands | 5 |
---|---|---|
![]() |
cp_snakewater_final1 | 5 |
![]() |
cp_process_final | 4 |
![]() |
cp_gullywash_final1 | 1 |
![]() |
cp_granary_pro_b10 | 0 |
![]() |
cp_gravelpit | 0 |
![]() |
koth_product_rc8 | 0 |
Ruleset[edit | edit source]
The ruleset, according to the official Toornament widget, was as follows:
- Each fixture will be played as best-of-three, with maps chosen via elimination and picks. This will be through a "ban, ban, pick, pick, ban, ban" system, leaving the last map as the decider. Coin toss decides who bans first.
- The Grand Final will be played as best-of-five, with the team from the Upper Bracket banning both maps. Teams then pick alternately, with a coin toss to decide who picks first.
- Any rules not mentioned should be assumed to mirror the ETF2L Premiership ruleset, and admins will have the final say in any disputes to uphold the spirit of good sportsmanship.
- Classlimits of:
DreamHack Competitions | |
LAN Events | DreamHack Winter 2015 · DreamHack Austin 2016 · DreamHack Summer 2016 · DreamHack Winter 2016 |