Difference between revisions of "Badlands"
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| image= Badlands.jpg | | image= Badlands.jpg | ||
− | | | + | | also_known_as = Prolands |
+ | | map_type = 5CP | ||
| latest_version = cp_badlands_rc2ta | | latest_version = cp_badlands_rc2ta | ||
| first_released = February 14, 2008 | | first_released = February 14, 2008 | ||
| last_updated = July 2, 2019 | | last_updated = July 2, 2019 | ||
| developer1 = [https://en.wikipedia.org/wiki/Valve_Corporation Valve] | | developer1 = [https://en.wikipedia.org/wiki/Valve_Corporation Valve] | ||
− | | | + | | official_map = No |
+ | | download = https://dl.serveme.tf/maps/cp_prolands_rc2ta.bsp | ||
− | | | + | | format = [[6v6]] |
− | | | + | | in_rotation = [[OZF 34]] |
− | |||
− | |||
}} | }} | ||
''' Badlands ''' is a [[5CP]] map created by [https://en.wikipedia.org/wiki/Valve_Corporation Valve]. It was one of the first maps added into the game and thus is one of the oldest widely-used [[6v6]] maps. | ''' Badlands ''' is a [[5CP]] map created by [https://en.wikipedia.org/wiki/Valve_Corporation Valve]. It was one of the first maps added into the game and thus is one of the oldest widely-used [[6v6]] maps. | ||
− | == | + | |
+ | == Callouts == | ||
+ | === Mid point === | ||
+ | {{Map locations | ||
+ | | title = Badlands mid point callouts | ||
+ | | image = Badlands.jpg | ||
+ | | area1 = Train | ||
+ | | x1 = 325px | ||
+ | | y1 = 173px | ||
+ | | area2 = Balcony | ||
+ | | x2 = 204px | ||
+ | | y2 = 294px | ||
+ | | area3 = Shithouse | ||
+ | | x3 = 680px | ||
+ | | y3 = 286px | ||
+ | | area4 = Lower | ||
+ | | x4 = 416px | ||
+ | | y4 = 277px | ||
+ | | area5 = Hoodoo | ||
+ | | x5 = 295px | ||
+ | | y5 = 213px | ||
+ | }} | ||
+ | === Second point === | ||
+ | {{Map locations | ||
+ | | title = Badlands second point callouts | ||
+ | | image = Badlands Second.jpg | ||
+ | | area1 = Choke | ||
+ | | x1 = 183px | ||
+ | | y1 = 110px | ||
+ | | area2 = Haunter / Patio | ||
+ | | x2 = 256px | ||
+ | | y2 = 123px | ||
+ | | area3 = Stone Bridge | ||
+ | | x3 = 443px | ||
+ | | y3 = 183px | ||
+ | | area4 = Spire | ||
+ | | x4 = 348px | ||
+ | | y4 = 126px | ||
+ | | area5 = Trash | ||
+ | | x5 = 676px | ||
+ | | y5 = 327px | ||
+ | | area6 = Launchpad / Ramp / Pride | ||
+ | | x6 = 173px | ||
+ | | y6 = 171px | ||
+ | | area7 = Balcony / Battlements | ||
+ | | x7 = 533px | ||
+ | | y7 = 183px | ||
+ | }} | ||
+ | === Lobby === | ||
+ | {{Map locations | ||
+ | | title = Badlands lobby callouts | ||
+ | | image = Badlands Last Point 2.jpg | ||
+ | | area1 = Balcony / Battlements | x1=100px | y1=30px | ||
+ | | area2 = Lower / Lower Lobby | x2=293px | y2=52px | ||
+ | | area3 = Top Lobby | x3=372px | y3=156px | ||
+ | | area4 = Dropdown | x4=721px | y4=209px | ||
+ | | area5 = Stairs | x5=515px | y5=391px | ||
+ | }} | ||
+ | === Last point === | ||
+ | {{Map locations | ||
+ | | title = Badlands last point callouts | ||
+ | | image = Badlands Last Point.jpg | ||
+ | | area1 = Left | x1=444px | y1=87px | ||
+ | | area2 = Lower left | x2=395px | y2=135px | ||
+ | | area3 = Point | x3=322px | y3=177px | ||
+ | | area4 = Main | x4=577px | y4=201px | ||
+ | | area5 = Upper Right | x5=755px | y5=335px | ||
+ | | area6 = Spawn | x6=42px | y6=94px | ||
+ | | area7 = Right | x7=136px | y7=183px | ||
+ | | area8 = Lower Right | x8=16px | y8=254px | ||
+ | | area9 = Chute | x9=322px | y9=100px | ||
+ | }} | ||
+ | |||
+ | == Rollouts == | ||
+ | The most technical rollout for Badlands is for [[Demoman]], which will usually lead to the medium health back in house. | ||
+ | |||
+ | {{#ev:youtube|Fh4YCUE4zoI|480}} | ||
+ | |||
+ | == Map information == | ||
+ | |||
+ | {{Box|start|padding=2em}} | ||
+ | {| class="wikitable" width="450px" style="text-align:center" | ||
+ | |+ Point capture times (seconds) | ||
+ | ! Multiplier | ||
+ | ! [[Glossary#Mid|Mid]] | ||
+ | ! [[Glossary#Second|Second]] | ||
+ | ! [[Glossary#Last|Last]] (<code style="font-weight:normal">p</code> version) | ||
+ | ! Last (<code style="font-weight:normal">t</code>,<code style="font-weight:normal">ta</code> version) | ||
+ | |- | ||
+ | ! x1 | ||
+ | | 24.00 | ||
+ | | 12.00 | ||
+ | | 4.00 | ||
+ | | 2.00 | ||
+ | |- | ||
+ | ! x2 | ||
+ | | 16.00 | ||
+ | | 8.00 | ||
+ | | 2.67 | ||
+ | | 1.33 | ||
+ | |- | ||
+ | ! x3 | ||
+ | | 13.09 | ||
+ | | 6.55 | ||
+ | | 2.18 | ||
+ | | 1.09 | ||
+ | |- | ||
+ | ! x4 | ||
+ | | 11.52 | ||
+ | | 5.76 | ||
+ | | 1.92 | ||
+ | | 0.96 | ||
+ | |- | ||
+ | ! x5 | ||
+ | | 10.51 | ||
+ | | 5.26 | ||
+ | | 1.75 | ||
+ | | 0.88 | ||
+ | |- | ||
+ | ! x6 | ||
+ | | 9.80 | ||
+ | | 4.90 | ||
+ | | 1.63 | ||
+ | | 0.82 | ||
+ | |- | ||
+ | ! x7 | ||
+ | | 9.26 | ||
+ | | 4.63 | ||
+ | | 1.54 | ||
+ | | 0.77 | ||
+ | |- | ||
+ | ! x8 | ||
+ | | 8.83 | ||
+ | | 4.42 | ||
+ | | 1.47 | ||
+ | | 0.74 | ||
+ | |- | ||
+ | ! x9 | ||
+ | | 8.48 | ||
+ | | 4.24 | ||
+ | | 1.41 | ||
+ | | 0.71 | ||
+ | |- | ||
+ | ! x10 | ||
+ | | 8.19 | ||
+ | | 4.10 | ||
+ | | 1.37 | ||
+ | | 0.68 | ||
+ | |- | ||
+ | ! x11 | ||
+ | | 7.95 | ||
+ | | 3.97 | ||
+ | | 1.32 | ||
+ | | 0.66 | ||
+ | |} | ||
+ | {{Box|break|padding=2em}} | ||
+ | {| class="wikitable" width="300px" style="text-align:center" | ||
+ | |+ Respawn wave times (seconds) | ||
+ | ! colspan=5 | Control points owned by opposing team | ||
+ | |- | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! Neutral | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | |- | ||
+ | | 11 | ||
+ | | 10 | ||
+ | | 10 | ||
+ | | 10 | ||
+ | | 10 | ||
+ | |} | ||
+ | {{Box|break}} | ||
+ | {| class="wikitable" width="300px" style="text-align:center" | ||
+ | |+ Health and ammo packs | ||
+ | ! [[File:Smallhealth.png|20px|Small health|link=]] | ||
+ | ! [[File:Mediumhealth.png|20px|Medium health|link=]] | ||
+ | ! [[File:Smallammo.png|20px|Small ammo|link=]] | ||
+ | ! [[File:Mediumammo.png|20px|Medium ammo|link=]] | ||
+ | |- | ||
+ | | 14 | ||
+ | | 4 | ||
+ | | 16 | ||
+ | | 7 | ||
+ | |} | ||
+ | {{Box|end}} | ||
+ | |||
+ | == Map pool history == | ||
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | {| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | ||
− | |+ Badlands map pool history | + | |+ style="white-space:nowrap" | Badlands [[map pool history]] |
|- | |- | ||
! {{abbr|DL|Download link}} | ! {{abbr|DL|Download link}} | ||
! Map version | ! Map version | ||
− | ! style="width: | + | ! style="width:120px" | Asia |
− | ! style="width: | + | ! style="width:120px" | Europe |
− | ! style="width: | + | ! style="width:120px" | North America |
− | ! style=" | + | ! style="width:120px" | Oceania |
+ | |- | ||
+ | ! {{download|https://dl.serveme.tf/maps/cp_prolands_rc2ta.bsp}} | ||
+ | ! style="text-align:left; font-weight:normal" | <code>cp_prolands_rc2ta</code> | ||
+ | | | ||
+ | | | ||
+ | | {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 8|Season 8]] | ||
+ | | | ||
|- | |- | ||
! {{download|https://dl.serveme.tf/maps/cp_prolands_rc2t.bsp}} | ! {{download|https://dl.serveme.tf/maps/cp_prolands_rc2t.bsp}} | ||
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{{Navbox/6v6 maps}} | {{Navbox/6v6 maps}} |
Latest revision as of 11:10, 2 December 2022
Badlands | |
---|---|
Map Information | |
Also known as | Prolands |
Map type | 5CP |
Latest version | cp_badlands_rc2ta
|
First released | February 14, 2008 |
Last updated | July 2, 2019 |
Developer | Valve |
Official map | No |
Download | |
Competitive Information | |
Format | 6v6 |
In rotation | OZF 34 |
Badlands is a 5CP map created by Valve. It was one of the first maps added into the game and thus is one of the oldest widely-used 6v6 maps.
Contents
Callouts[edit]
Mid point[edit]
Badlands mid point callouts |
---|
Train Balcony Shithouse Lower Hoodoo |
Second point[edit]
Badlands second point callouts |
---|
Choke Haunter / Patio Stone Bridge Spire Trash Launchpad / Ramp / Pride Balcony / Battlements |
Lobby[edit]
Badlands lobby callouts |
---|
Balcony / Battlements Lower / Lower Lobby Top Lobby Dropdown Stairs |
Last point[edit]
Badlands last point callouts |
---|
Left Lower left Point Main Upper Right Spawn Right Lower Right Chute |
Rollouts[edit]
The most technical rollout for Badlands is for Demoman, which will usually lead to the medium health back in house.
Map information[edit]
Multiplier | Mid | Second | Last (p version)
|
Last (t ,ta version)
|
---|---|---|---|---|
x1 | 24.00 | 12.00 | 4.00 | 2.00 |
x2 | 16.00 | 8.00 | 2.67 | 1.33 |
x3 | 13.09 | 6.55 | 2.18 | 1.09 |
x4 | 11.52 | 5.76 | 1.92 | 0.96 |
x5 | 10.51 | 5.26 | 1.75 | 0.88 |
x6 | 9.80 | 4.90 | 1.63 | 0.82 |
x7 | 9.26 | 4.63 | 1.54 | 0.77 |
x8 | 8.83 | 4.42 | 1.47 | 0.74 |
x9 | 8.48 | 4.24 | 1.41 | 0.71 |
x10 | 8.19 | 4.10 | 1.37 | 0.68 |
x11 | 7.95 | 3.97 | 1.32 | 0.66 |
Control points owned by opposing team | ||||
---|---|---|---|---|
1 | 2 | Neutral | 3 | 4 |
11 | 10 | 10 | 10 | 10 |
14 | 4 | 16 | 7 |
Map pool history[edit]
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |