Difference between revisions of "User:Garlic/abc123"
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actually, if you are going to include out of rotation maps on the wiki and in the navbox, putting league inclusions is quite necessary. either stricten the criteria for maps (such as "map must be notable/have a defined history in the competitive scene") or have inclusions at least somewhere on the map pages | actually, if you are going to include out of rotation maps on the wiki and in the navbox, putting league inclusions is quite necessary. either stricten the criteria for maps (such as "map must be notable/have a defined history in the competitive scene") or have inclusions at least somewhere on the map pages | ||
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+ | two tables. inclusion history and version history. | ||
=== flythrough === | === flythrough === |
Revision as of 09:00, 19 June 2022
Contents
Map Pages Brainstorming
Things that would need to be constantly updated
- 6v6 maps navbox
Intro
- Default sentence
- Additional sentences adding normal information if needed
- Narrative statements, potentially avoiding need for history/other sections
"Product is not a truly symmetrical map"
Gullywash is a 5CP map created by Arnold.
Infobox
- Title: Gullywash
- Image: Gullywash.png
- Map type: 5CP
- Latest version:
cp_gullywash_f9
- Developers: Arnold
- First released: XX XXXX 2011
- Latest update: XX XXXX 2022
- Official map: Yes
- alternative names/pro versions
- Links
- Download
- Steam workshop
- TF2 Maps
- Gamebanana
- TFTV
- Official wiki
- Official wiki competitive
- Portal (once functional)
...
history
developmental history, including update history if official? Would have to maintain this so prolly no?? but also it is a way to add words so prolly yes
version history
date | filename | version | download |
---|
changelog links, notes column?
version history either goes at top or bottom
map league inclusion table does have a comprehensive use. case in point me using them to find if maps from the all maps navbox are 6v6 maps or hl lol maps. just don't think there is a sustainable solution to keep them updated. even just as an infobox entry??
actually, if you are going to include out of rotation maps on the wiki and in the navbox, putting league inclusions is quite necessary. either stricten the criteria for maps (such as "map must be notable/have a defined history in the competitive scene") or have inclusions at least somewhere on the map pages
two tables. inclusion history and version history.
flythrough
Callouts
can also be done with video resources on youtube
map guide/strategy/long list of words
seems to be very prevalent on many map wikis so maybe? [1] [2] no strategy section. there is no such thing as a definitive strategy for like 80% of situations. it is such a fluid topic and can't be written succinctly to the point of being useful.
anything definitive about strategy or map characteristics/unique elements should be added. "Gullywash has only 2 entracnces to mid instead of the traditional 3". "Process mid is very dependent on height on crates". Strategy section is the only thing missing from a complete resource for a map page
Rollouts
Map overview
Large overview image with option to show:
- Control points
- Health + ammo packs
- ...
probably not feasible to do the hover thing. most important thing is to have an overview image somewhere. either in gallery, in own section or in infobox. prolly gallery. is feasible to make an edited overview image with important things marked. but idk
Map information
Gullywash is notable for having the lowest last capture time blah blah blah
Guide info:
- how to calculate capture times using harmonic number
- how to find respawn wave time using that mp command idk i forgot
- find health + ammo packs from either tf2 wiki (unreliable at times) or running around the map
Multiplier | Mid | Second | Last |
---|---|---|---|
x1 | 19.00 | 16.00 | 3.80 |
x2 | 12.67 | 10.67 | 2.53 |
x3 | 10.36 | 8.73 | 2.07 |
x4 | 9.12 | 7.68 | 1.82 |
x5 | 8.32 | 7.01 | 1.66 |
x6 | 7.76 | 6.53 | 1.55 |
x7 | 7.33 | 6.17 | 1.47 |
x8 | 6.99 | 5.89 | 1.40 |
x9 | 6.72 | 5.66 | 1.34 |
x10 | 6.49 | 5.46 | 1.30 |
x11 | 6.29 | 5.30 | 1.26 |
Control points owned by opposing team | ||||
---|---|---|---|---|
1 | 2 | Neutral | 3 | 4 |
8.9 | 8.9 | 8.9 | 8.9 | 8.9 |
16 | 6 | 18 | 8 |
Resources
Guide:
- Video needs more than 1000 views (or maybe 500?)
- Video needs to represent competitive TF2 well
- shorten video title for the table (within reason)
- youtube:
- _map_ review
- _map_ rollout
- rollout.tf _map_
- _map_ demo review
- _map_ pov
- needs comms cause there's always a fuckton
- _map_ competitive tf2
- cp__map_ XXXX
- put prem/invite in tournament area to distinguish between low level demo reviews and high level demo reviews
- once season structure project is done
Gallery
any images from research that happen to be interesting, such as previous iterations or something idk
Trivia
it is called water because there used to be water u idiot
it is called river because it leads to water
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |