Difference between revisions of "Gravel Pit"
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− | {{ | + | {{Infobox map |
− | | | + | | title = Gravel Pit |
− | |image= | + | | image = Gravel_Pit.jpg |
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− | | | + | | map_type = Attack/Defend |
− | | | + | | stages = 1 |
− | | | + | | control_points = 3 |
− | | | + | | latest_version = cp_gravelpit |
− | | | + | | first_released = October 9, 2007 |
− | | | + | | last_updated = July 10, 2013 |
− | | | + | | developer1 = [https://en.wikipedia.org/wiki/Valve_Corporation Valve] |
− | | | + | | official_map = Yes |
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− | | | + | | format = [[6v6]] |
− | | | + | | in_rotation = None |
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}} | }} | ||
'''cp_gravelpit''' is a single-stage [[Attack/Defend|Attack / Defend]] map made by Valve. It was one of the six maps included with Team Fortress 2's retail release. | '''cp_gravelpit''' is a single-stage [[Attack/Defend|Attack / Defend]] map made by Valve. It was one of the six maps included with Team Fortress 2's retail release. | ||
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This match is played in [[Stopwatch]] mode. In Stopwatch mode, in the first round one of the teams attacks, and the other defends. The attackers attempt to capture points. Every time after a point is captured, it is added to the team's total, and the time from the beginning of the round to the capture's finish is recorded. Once the round ends (either by the attackers capturing all points or the round time limit running out), the teams switch places. Now, the previous defenders, who are now attacking, need to either capture as many points as the opponents, but in a quicker time, or capture one more point until the round limit runs out (if the opponent failed to capture all points). | This match is played in [[Stopwatch]] mode. In Stopwatch mode, in the first round one of the teams attacks, and the other defends. The attackers attempt to capture points. Every time after a point is captured, it is added to the team's total, and the time from the beginning of the round to the capture's finish is recorded. Once the round ends (either by the attackers capturing all points or the round time limit running out), the teams switch places. Now, the previous defenders, who are now attacking, need to either capture as many points as the opponents, but in a quicker time, or capture one more point until the round limit runs out (if the opponent failed to capture all points). | ||
− | == | + | == Callouts == |
− | |||
− | |||
=== Point A === | === Point A === | ||
{{Map locations | {{Map locations | ||
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}} | }} | ||
− | {{ | + | == Map pool history == |
+ | {| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | ||
+ | |+ style="white-space:nowrap" | Gravel Pit [[map pool history]] | ||
+ | |- | ||
+ | ! {{abbr|DL|Download link}} | ||
+ | ! Map version | ||
+ | ! style="width:120px" | Asia | ||
+ | ! style="width:120px" | Europe | ||
+ | ! style="width:120px" | North America | ||
+ | ! style="width:120px" | Oceania | ||
+ | |- | ||
+ | ! rowspan=13 | | ||
+ | ! style="text-align:left; font-weight:normal" rowspan=13 | <code>cp_gravelpit</code> | ||
+ | | {{LeagueIconSmall|af}} [[AsiaFortress Cup 6|Cup 6]] | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 12|Season 12]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 14|Season 14]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 10]] | ||
+ | |- | ||
+ | | {{LeagueIconSmall|af}} [[AsiaFortress Season 4|Season 4]] | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 11|Season 11]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 13|Season 13]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 9]] | ||
+ | |- | ||
+ | | {{LeagueIconSmall|af}} [[AsiaFortress Season 3|Season 3]] | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 10|Season 10]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 12|Season 12]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 8]] | ||
+ | |- | ||
+ | | {{LeagueIconSmall|af}} [[AsiaFortress Season 1|Season 1]] | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 9|Season 9]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 11|Season 11]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 7]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 8|Season 8]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 10|Season 10]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 6]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 7|Season 7]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 9|Season 9]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 5]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 6|Season 6]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 8|Season 8]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 4]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 5|Season 5]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 7|Season 7]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 3]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 4|Season 4]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 6|Season 6]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 2]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 3|Season 3]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 5|Season 5]] | ||
+ | | {{LeagueIconSmall|ozf}} [[OWL 1]] | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 2|Season 2]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 4|Season 4]] | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 1|Season 1]] | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-I Season 3|Season 3]] | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | {{LeagueIconSmall|esea}} [[ESEA-O Season 2|Season 2]] | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | {{Navbox/6v6 maps}} |
Latest revision as of 01:19, 1 October 2022
Gravel Pit | |
---|---|
Map Information | |
Map type | Attack/Defend |
Stages | 1 |
Control points | 3 |
Latest version | cp_gravelpit
|
First released | October 9, 2007 |
Last updated | July 10, 2013 |
Developer | Valve |
Official map | Yes |
Competitive Information | |
Format | 6v6 |
In rotation | None |
cp_gravelpit is a single-stage Attack / Defend map made by Valve. It was one of the six maps included with Team Fortress 2's retail release.
The objective of Gravel Pit varies on the side. BLU's objective is to capture all of the three points, meanwhile RED's objective is to defend the points until the time limit runs out. Points A and B can be captured in any order, but point C is always captured last.
This match is played in Stopwatch mode. In Stopwatch mode, in the first round one of the teams attacks, and the other defends. The attackers attempt to capture points. Every time after a point is captured, it is added to the team's total, and the time from the beginning of the round to the capture's finish is recorded. Once the round ends (either by the attackers capturing all points or the round time limit running out), the teams switch places. Now, the previous defenders, who are now attacking, need to either capture as many points as the opponents, but in a quicker time, or capture one more point until the round limit runs out (if the opponent failed to capture all points).
Callouts[edit]
Point A[edit]
Gravel Pit — Point A |
---|
A-B connector Left Right A-C connector Window |
Point B[edit]
Gravel Pit — Point B |
---|
C-B left connector C-B right connector / Fence A-B connector Shed Short Shadow side Rampside Long Rock |
Point C[edit]
Gravel Pit — Point C |
---|
Tower 3 / Main 4 2 / Tires 5 1 Lower Back right ramp Back left ramp |
Map pool history[edit]
DL | Map version | Asia | Europe | North America | Oceania |
---|---|---|---|---|---|
cp_gravelpit
|
Cup 6 | Season 12 | Season 14 | OWL 10 | |
Season 4 | Season 11 | Season 13 | OWL 9 | ||
Season 3 | Season 10 | Season 12 | OWL 8 | ||
Season 1 | Season 9 | Season 11 | OWL 7 | ||
Season 8 | Season 10 | OWL 6 | |||
Season 7 | Season 9 | OWL 5 | |||
Season 6 | Season 8 | OWL 4 | |||
Season 5 | Season 7 | OWL 3 | |||
Season 4 | Season 6 | OWL 2 | |||
Season 3 | Season 5 | OWL 1 | |||
Season 2 | Season 4 | ||||
Season 1 | Season 3 | ||||
Season 2 |
6v6 maps | |
Currently in rotation | |
5CP | |
KOTH | |
Previously in rotation | |
5CP | Bazillion · Fastlane · Follower · Freight · Kalinka · Logjam · Mainline · Propaganda · Obscure · Reckoner · Sinshine · Warmfront · Waste (CP) · Well (CP) · Wildmire · Yukon |
Attack/Defend | Dustbowl · Extraction · Gorge · Gravel Pit |
Capture the Flag | 2Fort · Turbine · Well (CTF) |
Domination | Standin |
KOTH | Ashville · Coalplant |
Payload | Gold Rush |