Difference between revisions of "Gravel Pit"

From comp.tf
Jump to navigation Jump to search
 
(2 intermediate revisions by the same user not shown)
Line 5: Line 5:
 
  | map_type = Attack/Defend
 
  | map_type = Attack/Defend
 
  | stages = 1
 
  | stages = 1
  | checkpoints = 3
+
  | control_points = 3
 
  | latest_version = cp_gravelpit
 
  | latest_version = cp_gravelpit
 
  | first_released = October 9, 2007
 
  | first_released = October 9, 2007
Line 21: Line 21:
 
This match is played in [[Stopwatch]] mode. In Stopwatch mode, in the first round one of the teams attacks, and the other defends. The attackers attempt to capture points. Every time after a point is captured, it is added to the team's total, and the time from the beginning of the round to the capture's finish is recorded. Once the round ends (either by the attackers capturing all points or the round time limit running out), the teams switch places. Now, the previous defenders, who are now attacking, need to either capture as many points as the opponents, but in a quicker time, or capture one more point until the round limit runs out (if the opponent failed to capture all points).
 
This match is played in [[Stopwatch]] mode. In Stopwatch mode, in the first round one of the teams attacks, and the other defends. The attackers attempt to capture points. Every time after a point is captured, it is added to the team's total, and the time from the beginning of the round to the capture's finish is recorded. Once the round ends (either by the attackers capturing all points or the round time limit running out), the teams switch places. Now, the previous defenders, who are now attacking, need to either capture as many points as the opponents, but in a quicker time, or capture one more point until the round limit runs out (if the opponent failed to capture all points).
  
== Usage in competitive ==
+
== Callouts ==
 +
=== Point A ===
 +
{{Map locations
 +
| title = Gravel Pit — Point A
 +
| image = Gravelpit Point A.jpg
 +
| area1 = A-B connector | x1=186px | y1=61px
 +
| area2 = Left | x2=149px | y2=164px
 +
| area3 = Right | x3=650px | y3=161px
 +
| area4 = A-C connector | x4=37px | y4=94px
 +
| area5 = Window | x5=493px | y5=258px
 +
}}
 +
 
 +
=== Point B ===
 +
{{Map locations
 +
| title = Gravel Pit — Point B
 +
| image = Gravelpit Point B.jpg
 +
| area1 = C-B left connector | x1=392px | y1=52px
 +
| area2 = C-B right connector / Fence | x2=582px | y2=72px
 +
| area3 = A-B connector | x3=220px | y3=95px
 +
| area4 = Shed | x4=281px | y4=118px
 +
| area5 = Short | x5=169px | y5=112px
 +
| area6 = Shadow side | x6=571px | y6=209px
 +
| area7 = Rampside | x7=446px | y7=261px
 +
| area8 = Long | x8=135px | y8=294px
 +
| area9 = Rock | x9=441px | y9=346px
 +
}}
 +
 
 +
=== Point C ===
 +
{{Map locations
 +
| title = Gravel Pit — Point C
 +
| image = Gravelpit Point C.jpg
 +
| area1 = Tower | x1=429px | y1=34px
 +
| area2 = 3 / Main | x2=326px | y2=85px
 +
| area3 = 4 | x3=508px | y3=124px
 +
| area4 = 2 / Tires | x4=235px | y4=164px
 +
| area5 = 5 | x5=523px | y5=205px
 +
| area6 = 1 | x6=233px | y6=248px
 +
| area7 = Lower | x7=500px | y7=291px
 +
| area8 = Back right ramp | x8=628px | y8=289px
 +
| area9 = Back left ramp | x9=268px | y9=395px
 +
}}
 +
 
 +
== Map pool history ==
 
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
 
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
|+ Gravel Pit map pool history for premier 6v6 tournaments
+
|+ style="white-space:nowrap" |  Gravel Pit [[map pool history]]
 
|-
 
|-
 
  ! {{abbr|DL|Download link}}
 
  ! {{abbr|DL|Download link}}
 
  ! Map version
 
  ! Map version
  ! style="width:130px" | {{flag|ASEAN}} Asia
+
  ! style="width:120px" | Asia
  ! style="width:130px" | {{flag|eu}} Europe
+
  ! style="width:120px" | Europe
  ! style="width:130px" | {{flag|nam}} North America
+
  ! style="width:120px" | North America
  ! style="width:130px" | {{flag|aunz}} Oceania
+
  ! style="width:120px" | Oceania
 
|-
 
|-
 
  ! rowspan=13 |  
 
  ! rowspan=13 |  
Line 99: Line 141:
 
  |  
 
  |  
 
|}
 
|}
 
== Locations ==
 
=== Point A ===
 
{{Map locations
 
| title = Gravel Pit — Point A
 
| image = Gravelpit Point A.jpg
 
| area1 = A-B connector | x1=186px | y1=61px
 
| area2 = Left | x2=149px | y2=164px
 
| area3 = Right | x3=650px | y3=161px
 
| area4 = A-C connector | x4=37px | y4=94px
 
| area5 = Window | x5=493px | y5=258px
 
}}
 
 
=== Point B ===
 
{{Map locations
 
| title = Gravel Pit — Point B
 
| image = Gravelpit Point B.jpg
 
| area1 = C-B left connector | x1=392px | y1=52px
 
| area2 = C-B right connector / Fence | x2=582px | y2=72px
 
| area3 = A-B connector | x3=220px | y3=95px
 
| area4 = Shed | x4=281px | y4=118px
 
| area5 = Short | x5=169px | y5=112px
 
| area6 = Shadow side | x6=571px | y6=209px
 
| area7 = Rampside | x7=446px | y7=261px
 
| area8 = Long | x8=135px | y8=294px
 
| area9 = Rock | x9=441px | y9=346px
 
}}
 
 
=== Point C ===
 
{{Map locations
 
| title = Gravel Pit — Point C
 
| image = Gravelpit Point C.jpg
 
| area1 = Tower | x1=429px | y1=34px
 
| area2 = 3 / Main | x2=326px | y2=85px
 
| area3 = 4 | x3=508px | y3=124px
 
| area4 = 2 / Tires | x4=235px | y4=164px
 
| area5 = 5 | x5=523px | y5=205px
 
| area6 = 1 | x6=233px | y6=248px
 
| area7 = Lower | x7=500px | y7=291px
 
| area8 = Back right ramp | x8=628px | y8=289px
 
| area9 = Back left ramp | x9=268px | y9=395px
 
}}
 
  
 
{{Navbox/6v6 maps}}
 
{{Navbox/6v6 maps}}

Latest revision as of 01:19, 1 October 2022

Gravel Pit
Gravel Pit.jpg
Map Information
Map type Attack/Defend
Stages 1
Control points 3
Latest version cp_gravelpit
First released October 9, 2007
Last updated July 10, 2013
Developer Valve
Official map Yes
Competitive Information
Format 6v6
In rotation None

cp_gravelpit is a single-stage Attack / Defend map made by Valve. It was one of the six maps included with Team Fortress 2's retail release.

The objective of Gravel Pit varies on the side. BLU's objective is to capture all of the three points, meanwhile RED's objective is to defend the points until the time limit runs out. Points A and B can be captured in any order, but point C is always captured last.

This match is played in Stopwatch mode. In Stopwatch mode, in the first round one of the teams attacks, and the other defends. The attackers attempt to capture points. Every time after a point is captured, it is added to the team's total, and the time from the beginning of the round to the capture's finish is recorded. Once the round ends (either by the attackers capturing all points or the round time limit running out), the teams switch places. Now, the previous defenders, who are now attacking, need to either capture as many points as the opponents, but in a quicker time, or capture one more point until the round limit runs out (if the opponent failed to capture all points).

Callouts[edit]

Point A[edit]

Gravel Pit — Point A
Gravelpit Point A.jpg
A-B connector
Left
Right
A-C connector
Window

Point B[edit]

Gravel Pit — Point B
Gravelpit Point B.jpg
C-B left connector
C-B right connector / Fence
A-B connector
Shed
Short
Shadow side
Rampside
Long
Rock

Point C[edit]

Gravel Pit — Point C
Gravelpit Point C.jpg
Tower
3 / Main
4
2 / Tires
5
1
Lower
Back right ramp
Back left ramp

Map pool history[edit]

Gravel Pit map pool history
DL Map version Asia Europe North America Oceania
cp_gravelpit AsiaFortress Cup 6 ETF2L Season 12 ESEA Season 14 ozfortress OWL 10
AsiaFortress Season 4 ETF2L Season 11 ESEA Season 13 ozfortress OWL 9
AsiaFortress Season 3 ETF2L Season 10 ESEA Season 12 ozfortress OWL 8
AsiaFortress Season 1 ETF2L Season 9 ESEA Season 11 ozfortress OWL 7
ETF2L Season 8 ESEA Season 10 ozfortress OWL 6
ETF2L Season 7 ESEA Season 9 ozfortress OWL 5
ETF2L Season 6 ESEA Season 8 ozfortress OWL 4
ETF2L Season 5 ESEA Season 7 ozfortress OWL 3
ETF2L Season 4 ESEA Season 6 ozfortress OWL 2
ETF2L Season 3 ESEA Season 5 ozfortress OWL 1
ETF2L Season 2 ESEA Season 4
ETF2L Season 1 ESEA Season 3
ESEA Season 2