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- | pocket = {{Player link|us|aim}} | pocket = {{Player link|us|aim}}2 KB (278 words) - 17:08, 16 April 2018
- ...premiership debut only the season before. He is known for his ultra-flicky aim style and his obsession with monkeys. ...=2020-06-06 |link=https://www.youtube.com/watch?v=w9-oMk6XtYo|title=Zambz aim style|by={{flag|no}}zambz |of= |event= |event-link= |language= |translati2 KB (283 words) - 20:31, 21 April 2024
- ...mmunity at i49. Known for aggressive play, as well as good pipe and sticky aim, he was a relative up and comer in the Australian TF2 scene until he was pi904 bytes (122 words) - 02:47, 29 January 2017
- |Danger Dogs |lastvs3=Stevie Wonder's Aim School |lastscore3=6 |lastvsscore3=0 |date3=2016-09-13 |Animate |lastvs5=Stevie Wonder's Aim School |lastscore5=6 |lastvsscore5=0 }}9 KB (1,221 words) - 19:20, 29 March 2017
- |teamthird2=Stevie Wonder's Aim School |Stevie Wonder's Aim School |lastvs2=Lowpander |lastscore2=0 |lastvsscore2=6 |date2=2016-11-20 }7 KB (1,010 words) - 20:46, 11 March 2017
- | pocket = {{Player link|us|aim}}1 KB (138 words) - 17:02, 12 September 2017
- ...affords players an opportunity to hone their rocket jumping and projectile aim. The mod is solely played on small, custom-made maps that are for the most ...largely played casually, with a focus on training a players' movement and aim. Hence, BBall is featured in a large number of MGE maps and organised BBall3 KB (511 words) - 08:11, 17 May 2023
- ...quite well in this team, specifically showing off some spectacular sniper aim, the likes of which Australia hadn't seen since MAD DOGZ's [[visioN]]. With3 KB (479 words) - 08:53, 6 July 2022
- ...ived praise for his experience and DM on Demoman particularly for his pipe aim which many nickname him as "Dr. Pill". His best ETF2L career finish was 2nd1 KB (184 words) - 23:20, 6 March 2017
- |team=SW's Aim School |link=Stevie Wonder's Aim School7 KB (1,060 words) - 13:09, 27 February 2017
- When pushing into a team that has an ÜberCharge of their own, each team's aim is to damage the non-übered players, so that the Medic has to flash them. The Kritzkrieg's aim is to exploit the advantage in charge rates by killing the enemy Medic befo6 KB (1,026 words) - 07:08, 4 June 2023
- ...locked. Once both teams arrive at the point, a '''midfight''' begins. The aim of the opposing sides is to try and defeat the other team, therefore ensuri ...as much as possible, while the attacking teams carry out ''pushes'', which aim to break the enemy holds and enable a capture.5 KB (784 words) - 11:22, 8 July 2017
- |team=SW's Aim School |link=Stevie Wonder's Aim School9 KB (1,311 words) - 17:23, 26 February 2017
- ...l should the enemy miss, but risks being killed if the enemy has excellent aim. ...every class in the game in one shot, given proper preparations and steady aim. Even his mere presence can cause enemies to back off - Spy may opt to use7 KB (1,248 words) - 21:36, 4 June 2022
- ...y:Scouts|Scouts]] of all time due to his incredible [[Glossary#DM|DM]] and aim, which saw him win two global LANs at [[i52]] and [[i55]], both with froyot3 KB (333 words) - 02:15, 20 December 2022
- {{TH|2009 - 2009 | Full Aim Control|no-link=true}}2 KB (354 words) - 15:30, 21 January 2018
- .../watch?v=fcB85aX1pqY hoax video] was made to suggest some form of assisted aim. Nevertheless these accusations were dismissed following LAN-proven perform3 KB (340 words) - 12:50, 3 May 2023
- In general just before a push, the main callers tells the team what the aim of the push will be, this can be one of multiple things:3 KB (535 words) - 14:15, 17 May 2023
- ...te=2018-05-18 |link=https://youtu.be/5A9ygs1Rn4c|title=Top 10 TF2 plays - Aim Point Shoot Repeat |by={{Player link|nl|Lucky Luke}} |of= |event= |event4 KB (501 words) - 05:45, 2 March 2021
- *Bad Aim Gaming3 KB (372 words) - 10:09, 4 March 2018