Difference between revisions of "Getting Started"

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== Leagues and Tournaments ==
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Depending on your location, there are various different leagues, even for the different formats. Some areas even have as many as 2 or 3 leagues, with choices between free to play or pay to play leagues, as well as community run leagues (i.e.: ETF2L) or professional leagues (i.e.: ESEA). Some of these organizations also run periodic cups for these gamemodes or even for other gamemodes such as [[Competitive_Formats#BBall|bball]] or [[ultiduo]].
 
 
 
=== Europe ===
 
* [[ETF2L]] - 6v6 / Highlander
 
* [[Wireplay]] - 6v6 / Highlander
 
* [[ESEA]] - 6v6
 
* [[UGC]] - Highlander / 6v6
 
* [[The_Round_Robin|The Round Robin]] - Highlander
 
* [[ESA]] - 6v6
 
 
 
=== North America ===
 
* [[ESEA]] - 6v6
 
* [[UGC]] - Highlander / 6v6
 
* [[The_Round_Robin|The Round Robin]] - Highlander
 
* [[CEVO]] - 6v6 / Highlander
 
* [[IGL]] - 6v6 / Highlander
 
 
 
=== Asia ===
 
* [[AsiaFortress]] - 6v6
 
 
 
=== Oceania ===
 
* [[Ozfortress]] - 6v6 / Highlander
 
* [[NZFortress]] - 6v6
 
  
 
== Game Costumization / Optimization ==
 
== Game Costumization / Optimization ==

Revision as of 16:50, 24 February 2014

Competitive Team Fortress 2 can be an extremely rewarding and enriching experience, but if a player is starting from scratch it can be also a bit difficult to grasp the amount of information you will come across. This page aims to help you being integrated into the competitive community and knowing the basics of the game.

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Game Costumization / Optimization

Competitive players often customize their game to get the most out of it and to fit it to their playstyle, this includes Custom HUDs, Configs, and even other kinds of third-party tools. If you want to adjust the game to your needs you should take a look at those pages.

Other Guides

There are some existing guides made by other community members or organizations that also cover some of the basics of competitive tf2, they also contain very relevant information so it would be wise to take a look at these: