Difference between revisions of "Wireplay"

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(added defunct league category and ambox and reworked intro text)
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{{Defunct}}
 
{{Defunct}}
{{League infobox
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{{NewInfobox League
 
| shortname = Wireplay
 
| shortname = Wireplay
 
| image = Wireplay logo.png
 
| image = Wireplay logo.png
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| area = Europe
 
| area = Europe
 
| website = http://tf2.wireplay.co.uk/ Defunct  
 
| website = http://tf2.wireplay.co.uk/ Defunct  
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| created = 1998
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| closed = 2014
 
}}
 
}}
'''Wireplay''' is a defunct European community that hosted both [[6v6]] & [[Highlander]] leagues. Before Team Fortress 2, Wireplay hosted a Team Fortress classic league.
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'''Wireplay''' is a defunct European community based out of the United Kingdom that hosted both [[6v6]] & [[Highlander]] leagues. Before Team Fortress 2, Wireplay hosted a Team Fortress classic league.
  
 
Wireplay shut down on 6/10/2014 thus ending the league.
 
Wireplay shut down on 6/10/2014 thus ending the league.

Latest revision as of 04:29, 23 June 2023

[e][h]Wireplay
Wireplay logo.png
Basic Information
Full name:
Wireplay
Links
link=http://tf2.wireplay.co.uk/ Defunct
History
Created:
1998
Closed:
2014

Wireplay is a defunct European community based out of the United Kingdom that hosted both 6v6 & Highlander leagues. Before Team Fortress 2, Wireplay hosted a Team Fortress classic league.

Wireplay shut down on 6/10/2014 thus ending the league.

Format[edit]

Wireplay's last seasons were it's twelfth 6v6 season and tenth Highlander season. Both leagues were split up into tiers of divisions, each with its own system of promotions and relegations. Divisions usually had a size of 6 or 8 teams. A season usually consisted of 5 or 7 weeks of matches.

Matches usually consisted of two maps, each lasting 30 minutes. The following win conditions were used:

6v6[edit]

  • On 5CP maps, the map ends once the time limit runs out or one of the teams scores 5 more points than the opponent.
  • King of the Hill maps were played in a best of 5 format (first to 3 wins), without a time limit.
  • Attack/Defense maps in 6v6 are played with stopwatch mode. Two rounds of the map were played. The map can be either won or drawn by one of the teams.

Highlander[edit]

Winners[edit]

6v6[edit]

Highlander[edit]

External links[edit]