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  • | mapname = MGE Training | maptype = MGE
    617 bytes (92 words) - 10:16, 22 June 2022
  • | templatename = BBall, MGE and Ultiduo Maps Navbox | title = [[Competitive Maps|List of BBall, MGE and Ultiduo maps]]
    1 KB (135 words) - 02:25, 12 December 2019
  • | templatename = Active Maps Navbox | title = [[Competitive Maps|List of active competitive Team Fortress 2 maps]]
    1 KB (161 words) - 03:29, 26 December 2021
  • ...aming Edge]]. The mod puts two players into a small version of competitive maps such as (the) [[Badlands|cp_badlands]] spire. Players spawn with a buff and ...]] and [[Soldier]] training although all [[Classes|9 classes]] can use the maps (except for a few which are class set).
    6 KB (890 words) - 16:01, 1 March 2024
  • ...Fortress 2 mod that places players in a small arena taken from competitive maps with fast respawn times and other modifications to ensure a fast paced game *[[MGE Mod]]
    612 bytes (99 words) - 04:25, 11 June 2017
  • **1v1 [[MGE]] and [[Ultiduo]] Tournaments ...all Tounrnament] '''|''' [https://www.youtube.com/watch?v=pv8yzqulzL0 Jump Maps] '''|''' [https://www.youtube.com/watch?v=OLnjH5uDCZA Outro]
    7 KB (1,129 words) - 09:05, 29 August 2017
  • ...jumping and projectile aim. The mod is solely played on small, custom-made maps that are for the most part functionally identical. ...ayers' movement and aim. Hence, BBall is featured in a large number of MGE maps and organised BBall competitions are relatively uncommon. Nonetheless, BBal
    3 KB (511 words) - 08:11, 17 May 2023
  • |1v1= [[:Category:MGE Tournaments|1v1]] |mge= [[:Category:MGE Tournaments|MGE]]
    20 KB (2,163 words) - 16:17, 25 May 2020
  • ...6v6 is mostly played on [[5CP]] maps, as well as [[King of the Hill|KOTH]] maps and usually features a team running two [[Scout|Scouts]], two [[Soldier|Sol ...on [[payload]], [[King of the Hill|KOTH]], [[5CP]], and [[Attack/Defend]] maps. This format is generally accepted as the entry format to competitive TF2 a
    8 KB (1,345 words) - 02:23, 4 November 2022
  • | formats = [[6v6]], [[MGE]] * [[5CP]] maps are played for 30 minutes or until one of the teams reaches 5 total point c
    7 KB (861 words) - 02:15, 18 December 2023
  • | templatename = All Maps Navbox | title = [[Competitive Maps|List of all competitive Team Fortress 2 maps]]
    10 KB (1,378 words) - 05:17, 28 August 2023
  • |1stplace={{LeagueIconSmall|lbtf|link=fbtf|name=LBTF Custom Maps Championship 3 - 2010}}{{LeagueIconSmall|lbtf|link=fbtf|name=LBTF2 Season 4 |3rdplace={{LeagueIconSmall|lbtf|link=fbtf|name=LBTF Custom Maps Championship 2 - 2009}}{{LeagueIconSmall|fbtf|link=LBTF|name=LBTF2 Season 3
    4 KB (659 words) - 17:42, 24 January 2022
  • : ''Game Mode may be 1v1, MGE, 2v2, BBall, Ultiduo, 4v4, 6v6, Highlander and Ready Steady Pan. For multip ...ition awards individuals as opposed to teams. An example to this may be an MGE Tournament.''
    6 KB (992 words) - 22:05, 23 February 2017
  • |teamfourth=mge zombies ...well as the ramp slide bug, and removed the Rick May memorial statues from maps.
    3 KB (317 words) - 13:09, 8 March 2023
  • ...players per team, with class limits and weapons bans. The weapon bans and maps played vary depending on the region, league, or season. ...was the result of a lot of experimentation with class limits, unlocks and maps. It started out without enforced class limits, eventually the class limits
    7 KB (1,092 words) - 14:02, 21 February 2024
  • == Maps == * '''Playoffs Grand-Finals''': Best of Three Maps
    6 KB (741 words) - 16:55, 19 April 2017
  • ...run The Direct Hit — this is often to spam out a Sentry nest locations on maps such as cp_gravelpit as it has lower splash and higher damage. The Direct H * {{YouTube video|V2UNNCyKaRQ|text=MGE: Soldier#Platinum: MGE Premium Soldier Demo Review}}
    6 KB (1,032 words) - 10:56, 3 May 2019
  • | download = https://dl.serveme.tf/maps/cp_gullywash_f9.bsp ...ts as well as [[Glossary#PUG,_Pickup|pickup games]]. It is one of very few maps to have only been dropped from the map pool once (in Oceania for [[OWL 5]])
    22 KB (2,715 words) - 00:12, 13 February 2024
  • ...s not stick to the combo, and the Engineer can choose to patrol a flank on maps with his sentry guns. In addition, the Sniper normally hangs far back behin .... This is called Leapfrogging. The occurs commonly on midpoints of [[5CP]] maps when the team that loses their Medic wins the Midfight.
    25 KB (4,294 words) - 13:00, 14 October 2023
  • ====Maps==== Boasting a $500 prize pool and 8 brand new maps, tune in at [[File:Twitch icon.png|link=http://twitch.tv/teamfortresstv/]]
    29 KB (4,444 words) - 00:48, 29 September 2022

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