Difference between revisions of "Attack/Defend"

From comp.tf
Jump to navigation Jump to search
m (Added a section on which comp types attack/defend is used in)
m
 
(One intermediate revision by the same user not shown)
Line 15: Line 15:
  
 
Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be [[Steel]]. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in [[Highlander]].
 
Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be [[Steel]]. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in [[Highlander]].
In competitive, the attack/defend game mode is mostly used in Highlander (9v9), but is also sometimes used in Prolander (7v7).  
+
Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even [[Prolander]] (7v7).  
  
 
== See Also ==
 
== See Also ==

Latest revision as of 10:14, 25 April 2022

[e][h] Attack/Defend
Steel.jpg
Steel, a staple Attack / Defend map in Highlander
Mode Information
First Released:
October 9, 2007
Official Mode:
CorrectIcon.png
Competitive Information
Game Modes:
League Popularity:
Staple
Links
Official Team Fortress Wiki Page

Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be Steel. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in Highlander. Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even Prolander (7v7).

See Also[edit]