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  • ...Spy's disguises are a valuable source of information; he can examine enemy players' loadouts - especially the enemy's Medi-Gun - by disguising as them, allowi ...f a Spy backstabbing them as soon as they lose focus can cause paranoia in players, causing them to make mistakes that Spy's team can capitalize on.
    5 KB (875 words) - 23:13, 4 June 2022
  • | formats = [[HL]], [[6v6]] and [[4v4]] ...Seasons | ugc6s}}|Season {{Current Seasons | ugc6s}}]] ([[6v6]])<br>[[UGC Highlander Season {{Current Seasons | ugchl}}|Season {{Current Seasons | ugchl}}]] ([[
    18 KB (2,512 words) - 21:42, 26 February 2021
  • ==6v6== {{main|Pyro (6v6)}}
    18 KB (2,989 words) - 13:14, 9 April 2024
  • |format=6v6 ...with teams like [[The Last Resort]] and [[Sauna slayers]]. She was also a Highlander Medic in both UGC and ETF2L.
    7 KB (1,080 words) - 03:03, 16 January 2020
  • |name= ETF2L 6v6 Nations Cup #4 |gamemode= 6v6
    12 KB (1,594 words) - 22:14, 29 December 2017
  • |name2=6v6|link2=Retrospective_Season_2/6v6 |name4=Highlander|link4=Retrospective_Season_2/Highlander
    5 KB (583 words) - 13:46, 13 May 2016
  • In 6v6, Demoman holds the primary role of dealing initial damage and crowd control Compared to all the other 6v6 classes, the Demoman's role has a big impact on the conclusion of the mid f
    10 KB (1,613 words) - 05:46, 16 May 2016
  • ==6v6== {{main|Heavy (6v6)}}
    15 KB (2,489 words) - 01:23, 20 February 2024
  • |name2=6v6|link2=Retrospective_Season_2/6v6 |name4=Highlander|link4=Retrospective_Season_2/Highlander
    6 KB (746 words) - 13:47, 13 May 2016
  • ==6v6== {{main|Scout (6v6)}}
    17 KB (2,880 words) - 01:54, 25 March 2024
  • |name2=6v6|link2=Retrospective_Season_2/6v6 |name4=Highlander|link4=Retrospective_Season_2/Highlander
    6 KB (753 words) - 13:48, 13 May 2016
  • In 6v6 the medic will only switch between 3 mediguns, the Medigun, Quick-Fix and t ...ill apply and explosives, airblasts and sentry guns can prevent the ubered players from entering an area.
    8 KB (1,271 words) - 01:22, 19 June 2023
  • The Spy is considered an [[offclass]] in the [[6v6]] [[metagame]]. As a low health class, the Spy is designed to get behind t ...onal and can instantly reveal your presence as a Spy against knowledgeable players, leaving you at a disadvantage due to the Dead Ringer's predictability.
    4 KB (789 words) - 10:07, 9 March 2021
  • |gamemode=Highlander ...f2l|name=Experimental Cup #6}} {{LeagueIconSmall|tftv|name=TeamFortress.TV Highlander Invitational #2}}
    11 KB (1,676 words) - 14:17, 4 March 2017
  • | formats = [[7v7]], [[HL]], [[6v6]], [[No Restriction 6v6|NR 6s]] ...xes Season {{Current Seasons|rgl6s}}|Season {{Current Seasons|rgl6s}}]] ([[6v6]])<br>
    37 KB (4,990 words) - 06:25, 6 October 2023
  • '''The Pyro''' is considered an [[offclass]] in the [[6v6]] [[metagame]]. The Pyro's strength is its ability to lock Übered opponen ...n separate the Medic and pocket, the teammates can pick off the non-Übered players while the Medic can't reach them.
    4 KB (736 words) - 09:42, 2 September 2021
  • ...kills and a moderate amount of damage - diving in to kill already damaged players is the primary cause of this. Scouts are also often the best candidates for ...ess increases. It's much easier to fight as a Scout in a 3v3 rather than a 6v6. Find the right time to enter the fight and work off of a teammate's damage
    9 KB (1,620 words) - 10:48, 25 April 2022
  • In [[Highlander]], both teams will have one [[Sniper]] at all times. As the most powerful [ ...nemies. Sniper is greatly valued in Highlander, and with good reason; many Highlander maps have long sightlines that make him near-impossible to fight against; s
    7 KB (1,248 words) - 21:36, 4 June 2022
  • ...ealed at all (such as the [[Engineer (Highlander)|Engineer]] or the [[Spy (Highlander)|Spy]]). ...[[rollout]] to the middle point. After that, he will give overheals to all players, and in the end, just before arriving on the point, will give a full overhe
    10 KB (1,806 words) - 19:35, 11 August 2023
  • ...and Highlander. His high adaptability and mobility makes him vital on any 6v6 team, though his mobility comes at the expense of some health, via rocket j ==6v6==
    22 KB (3,447 words) - 13:52, 21 February 2024

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