Difference between revisions of "Attack/Defend"

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{{DISPLAYTITLE:Attack / Defend}}
 
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[[File:Cp_gravelpit.png|right|thumb|300x225px|Point C on [[Gravelpit]].]]
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{{NewInfobox_GameMode
Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]]. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standerd gamemode in [[Highlander]] and [[6v6]]
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|image= Steel.jpg
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|caption= [[Steel]], a staple Attack / Defend map in [[Highlander]]
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|released= October 9, 2007
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|official= 1
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|gamemode1= Hl
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|popularity= staple
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|officialwiki= Control_Point_(game_mode)#Attack.2FDefend}}
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Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be [[Steel]]. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in [[Highlander]].
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Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even [[Prolander]] (7v7).
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== See Also ==
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* [[5CP|Control Point]]
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* [[King_of_the_Hill|King of the Hill]]
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{{Navbox
 
{{Navbox
 
| title = [[Maplist|List of Attack / Defend maps commonly played in competitive TF2]]
 
| title = [[Maplist|List of Attack / Defend maps commonly played in competitive TF2]]
|group1=[[Highlander]]
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| group1=[[Highlander]]
| list1 = [[Gravelpit]] · [[Steel]] · [[Standin]]
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| list1 = [[Gravelpit]]<!--
|group2=[[6v6]]
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-->{{md}}[[Steel]]<!--
|list2 = [[Gravelpit]] · [[Edifice]] · [[Standin]]
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-->{{md}}[[Standin]]
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| group2=[[6v6]]
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| list2 = [[Gravelpit]]<!--
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-->{{md}}[[Edifice]]<!--
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-->{{md}}[[Standin]]
 
}}
 
}}

Latest revision as of 10:14, 25 April 2022

[e][h] Attack/Defend
Steel.jpg
Steel, a staple Attack / Defend map in Highlander
Mode Information
First Released:
October 9, 2007
Official Mode:
CorrectIcon.png
Competitive Information
Game Modes:
League Popularity:
Staple
Links
Official Team Fortress Wiki Page

Attack / Defend is a standard competitive gamemode that functions like [[5CP|Control Point], but control points cannot be recapped. In Attack / Defend, the BLU team attacks points, while the RED team defends them and if the BLU team caps, the RED team cannot recap the control point. An example of an Attack / Defend map would be Steel. Once the round concludes, teams then switch. Attack / Defend is a standard game mode in Highlander. Other than being used in Highlander (9v9), attack/defend is also sometimes used in 6v6 and even Prolander (7v7).

See Also[edit]