cp_metalworks is a Control Point map made by Scorpio Uprising. It was first used competitively in ESEA Season 13. It was later adopted by ETF2L as one of Season 16 official maps. Metalworks was made official on 7 July 2016, more than a year after it's previous revision, as a part of the long awaited Meet Your Match update.
The objective of Metalworks is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
The open and spacious design of Metalworks allow for a, more often than not, DM centric play-style. Backcaps are not an uncommon sight, as it is very easy for the aggressive team to fail to lock down all routes.
In the "cp_metalworks_rc7“ version of Metalworks, there are virtually no hiding spots, save for a couple of exceptions. You are unable to jump on any lamp for example. This separates the cosmetic aspect of the map from the way it is meant to be played, effectively giving the advantage not to the most creative and cunning team, but rather to the most skilful. The collisions of the map have also been scrutinized to prevent Demomen from hiding their sticky-bombs inside brushes or props.
Usage in competitive
|cp_metalworks_rc7||Season||Season 20||Season 23||Season 9||Season||Season|
|Season||Season 19||Season 22||Season||Season|
|Season||Season 18||Season 21||Season||Season|
|cp_metalworks_rc5||Season||Season 17||Season 17||Season 18||Season 11||Season 8||Season||Season|
|Season||Season 16||Season 16||Season 17||Season 10||Season||Season|
|Season||Season 14||Season 16||Season||Season|
|cp_metalworks_rc4||Season||Season 13||Season 14||Season 7||Season||Season|
|Total inclusions||out of 10||9 out of 23||2 out of 26||11 out of 23||2 out of 18||3 out of 11||out of 21||out of 11|
Bold italics denotes the current or latest season
|Metalworks — The middle point|
Lower Lobby / Main
Elbow / Banana
Upper larry / Balcony
|Metalworks — The second point|
Underpass / Ground
Main / Metal
|Metalworks — The last point|
|v · d · List of active competitive Team Fortress 2 maps|
|5CP||Badlands · Granary Pro · Gullywash · Metalworks · Process · Reckoner · Snakewater · Sunshine|
|King of the Hill||Airfield · Ashville · Badlands (KOTH) · Bagel · Brazil · Coalplant · Forge · Lakeside · Product · Ramjam · Stallone · Warmtic|
|Payload||Badwater · Borneo · Millstone · Swiftwater · Upward|