pl_goldrush is a Payload map and the first map included in Team Fortress 2 to feature this mode, as well as the third non-release map added to the game. It is broken into three stages.
Balancing and gameplay issues such as narrow, easily sticky-trapped corridors restricting play, very long sight lines for Snipers to spot and shoot people, and a lack of alternate exit doors on spawn rooms making spawncamping easy currently makes Goldrush unfavourable with the TF2 competitive community.
Usage in competitive
|pl_goldrush||Season||Season||Season 3||Season||Season||Season||Season 3||Season|
|Total inclusions||out of 11||out of 24||1 out of 27||out of 23||out of 19||out of 11||1 out of 22||out of 12|