Editing Steel
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Latest revision | Your text | ||
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}} | }} | ||
− | '''Steel''' is a non-linear | + | '''Steel''' is a non-linear Attack/Defend map consisting of 5 points. |
Steel centres around point E, the site of a rocket launch. BLU must capture E by standing on it to win, while RED must defend it from being captured until the round timer counts down to zero. | Steel centres around point E, the site of a rocket launch. BLU must capture E by standing on it to win, while RED must defend it from being captured until the round timer counts down to zero. | ||
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| area2 = Ladders | x2 = 220px | y2 = 160px | | area2 = Ladders | x2 = 220px | y2 = 160px | ||
| area3 = Secret | x3 = 400px | y3 = 105px | | area3 = Secret | x3 = 400px | y3 = 105px | ||
− | | area4 = | + | | area4 = Wishbone | x4 = 420px | y4 = 120px |
| area5 = Platform | x5 = 530px | y5 = 130px | | area5 = Platform | x5 = 530px | y5 = 130px | ||
| area6 = Point (B) | x6 = 570px | y6 = 195px | | area6 = Point (B) | x6 = 570px | y6 = 195px | ||
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| area1 = B-C Connector | x1 = 20px | y1 = 400px | | area1 = B-C Connector | x1 = 20px | y1 = 400px | ||
| area2 = Rocks / Cliff | x2 = 300px | y2 = 280px | | area2 = Rocks / Cliff | x2 = 300px | y2 = 280px | ||
− | | area3 = | + | | area3 = Wishbone | x3 = 390px | y3 = 190px |
| area4 = Lower | x4 = 395px | y4 = 240px | | area4 = Lower | x4 = 395px | y4 = 240px | ||
| area5 = Balcony | x5 = 500px | y5 = 150px | | area5 = Balcony | x5 = 500px | y5 = 150px |