Editing Steel
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− | {{ | + | {{Map infobox |
− | | | + | | mapname = Steel |
− | |image= | + | | image = Cp steel.png |
− | | | + | | maptype = [[Attack/Defend|Attack / Defend]] |
− | + | | currentversion = cp_steel | |
− | | | + | | developer = |
− | | | + | <p> |
− | | | + | *Jamie "Fishbus" Manson |
− | + | *Irish Taxi Driver | |
− | + | *FLOOR_MASTER | |
− | + | </p> | |
− | + | | default = Yes | |
− | + | | links = | |
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}} | }} | ||
− | '''Steel''' is | + | '''Steel''' is an Attack/Defend map consisting of 5 points. The objective of the map is to capture point E. While the attacking team can try and skip straight to Point E, it's in their better interest to capture the other four points first. As Blu captures each point, doors will open and close to give them slight advantages. While point E can be captured at any time, points A through D must be captured in order. Due to its complexity, Steel is a map that brutally puts a team's cohesion to the test. |
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==Locations== | ==Locations== | ||
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* When attacking, Blu team can try to send their Scout or Soldier to contest Point E to try and draw some players away from Point C. | * When attacking, Blu team can try to send their Scout or Soldier to contest Point E to try and draw some players away from Point C. | ||
* When defending, the Red Engineer will typically build a Sentry on Balcony. For a better wrangling position, the Sentry can also be built on Bridge. | * When defending, the Red Engineer will typically build a Sentry on Balcony. For a better wrangling position, the Sentry can also be built on Bridge. | ||
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===Control Point D=== | ===Control Point D=== | ||
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}} | }} | ||
− | {{ | + | {{Maps navbox}} |
+ | [[Category:Attack/Defend maps]] |