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  • ...range of around 500 Hammer units (roughly 31 feet or 9.5 meters) are dealt mini-crits damage when shot from behind. However, the minus two clips and it bei ...i-crits if he fires a shot under the effect of it and 10 seconds after the mini-crits have worn off. The Crit-a-Cola has a cooldown of 24 seconds and the e
    6 KB (1,071 words) - 16:53, 9 March 2023
  • * Any Mini-gun spun up, excluding the [[Brass Beast]]: ...ntry bullets to propel the Engineer. Bullet Jumping is useful when running mini-sentries or when a sentry is at level one or two for making short leaps suc
    10 KB (1,350 words) - 23:28, 10 May 2022
  • Between seasons, [[i52]] hosted a mini Highlander tournament alongside the main event, where Qnai competed at her
    3 KB (475 words) - 09:13, 4 November 2016
  • ...s enemies on fire. However, it only deals 20% damage to buildings and only mini-crits when it would normally crit, preventing Soldier from making much use ...e multiple enemies, it can destroy any Engineer buildings in two hits, and mini-crits blast-jumping enemies. The projectiles travel 80% faster and do 25% m
    22 KB (3,447 words) - 13:52, 21 February 2024
  • | {{flag|fr}} Mini Useless Crew | Mini Useless Crew
    12 KB (1,635 words) - 19:57, 7 May 2020
  • ...-range harassment. While it deals only 23 damage on a direct hit, and only mini-crits against burning players, it can be detonated mid-air to light groups ...ary after the Jungle Inferno Update, in which Valve removed its ability to mini-crit airblasted targets. There is still a 20% faster switch to time though,
    18 KB (2,989 words) - 13:14, 9 April 2024
  • ...ks at the cost of a smaller clip size and less accurate shots. While these Mini-Crits can do massive amounts of damage, getting behind people is harder sai |description = The '''Crit-a-Cola''' allows Scout to deal mini-crits for 8 seconds. However, he is Marked for Death for 5 seconds after ea
    17 KB (2,880 words) - 01:54, 25 March 2024
  • ...st, but doing so puts them at risk to a Sniper. The Engineer often keeps a mini sentry watching his valley to prevent bombers from killing someone. When ac Your Engineer is going to want to get a mini sentry watching your yard ASAP. Pyro, Medic, and Heavy will be following th
    11 KB (1,899 words) - 05:37, 21 August 2023
  • ===Mini, Level 3, Nivel 2 ===
    13 KB (2,145 words) - 17:00, 29 October 2019
  • ===Gun, Mini, Level 1/2/3 === ...'' ''"Level 3 on cliff"'' Or by type of sentry (mini/normal). '''Eg:''' ''"Mini on left, behind the point"''
    25 KB (4,294 words) - 13:00, 14 October 2023
  • ...er is running the Gunslinger, picking him off isn't as high a priority, as Mini-Sentries have fairly little area-denial capability.
    7 KB (1,248 words) - 21:36, 4 June 2022
  • ...possible with as much health and ammo as possible. Using both regular and mini-sentries, he can prevent the other team from utilizing entire regions of a
    9 KB (1,585 words) - 01:47, 9 March 2023
  • ...00% more damage to buildings - allowing Pyro to dispatch buildings such as mini-sentries and dispensers with ease. In addition to this, hitting a friendly
    11 KB (1,817 words) - 16:53, 16 August 2023
  • ...ter by dealing 100 damage. You can activate the meter to gain 8 seconds of mini-crits on all weapons.
    12 KB (2,022 words) - 03:39, 24 November 2020
  • ...nger''' grants Engineer +25 max health, and replaces his Sentry Gun with a Mini-Sentry, which costs 100 metal, has 100 health (though it spawns with 50 hea
    15 KB (2,489 words) - 10:51, 21 March 2023
  • ...l hits a target and then explodes within half a second, the explosion will mini-crit (known as a "Double-Donk"), dealing around 131 damage and often killin
    21 KB (3,473 words) - 02:45, 9 December 2023
  • '''1st:''' 2x Core V1 mini ITX chassis + 2x prof Killstreak Kits + 18 keys + 2x 1 year of [[Servers#se
    37 KB (5,429 words) - 00:05, 12 May 2024