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Latest revision | Your text | ||
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| image = Product.jpg | | image = Product.jpg | ||
− | | also_known_as = Viaduct Pro | + | | also_known_as = Viaduct Pro |
| map_type = KOTH | | map_type = KOTH | ||
| latest_version = koth_product_final | | latest_version = koth_product_final | ||
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| area1 = Rock | x1=404px | y1=2px | | area1 = Rock | x1=404px | y1=2px | ||
| area2 = Point | x2=299px | y2=35px | | area2 = Point | x2=299px | y2=35px | ||
− | | area3 = Connector | + | | area3 = Connector | x3=189px | y3=177px |
| area4 = Concrete | x4=331px | y4=224px | | area4 = Concrete | x4=331px | y4=224px | ||
| area5 = Stairs | x5=448px | y5=347px | | area5 = Stairs | x5=448px | y5=347px | ||
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}} | }} | ||
− | == Map | + | == Map pool history == |
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Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime.<ref>https://dl.dropboxusercontent.com/u/5181650/product.pdf</ref> | Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime.<ref>https://dl.dropboxusercontent.com/u/5181650/product.pdf</ref> | ||
The map was posted onto the Steam Team Fortress 2 Map Workshop<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=454272353</ref> the day after the Map Workshop had opened for Team Fortress 2.<ref>http://www.teamfortress.com/post.php?id=17092</ref> The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map. | The map was posted onto the Steam Team Fortress 2 Map Workshop<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=454272353</ref> the day after the Map Workshop had opened for Team Fortress 2.<ref>http://www.teamfortress.com/post.php?id=17092</ref> The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map. | ||
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+ | == Map pool history == | ||
koth_product is used commonly in [[Highlander]], [[6v6]] and [[4v4]]. This map is the most common King of the Hill map in [[6v6]], though other maps such as [[Coalplant]] / [[Ashville]] are sometimes played. | koth_product is used commonly in [[Highlander]], [[6v6]] and [[4v4]]. This map is the most common King of the Hill map in [[6v6]], though other maps such as [[Coalplant]] / [[Ashville]] are sometimes played. | ||
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! style="width:120px" | Oceania | ! style="width:120px" | Oceania | ||
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− | ! rowspan= | + | ! rowspan=3 | {{download|https://dl.serveme.tf/maps/koth_product_final.bsp}} |
− | ! style="text-align:left; font-weight:normal" rowspan= | + | ! style="text-align:left; font-weight:normal" rowspan=3 | <code>koth_product_final</code> |
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| {{LeagueIconSmall|af}} [[AsiaFortress Cup 20|Cup 20]] | | {{LeagueIconSmall|af}} [[AsiaFortress Cup 20|Cup 20]] | ||
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]] | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]] |