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  | image = Product.jpg
 
  | image = Product.jpg
 
   
 
   
  | also_known_as = Viaduct Pro, Viaduct
+
  | game_mode = KOTH
| map_type = KOTH
 
 
  | latest_version = koth_product_final
 
  | latest_version = koth_product_final
 
  | first_released = July 2, 2013
 
  | first_released = July 2, 2013
Line 10: Line 9:
 
  | developer1 = [http://steamcommunity.com/profiles/76561197999878878 Maxime "Mimas Torres" Dupuis]
 
  | developer1 = [http://steamcommunity.com/profiles/76561197999878878 Maxime "Mimas Torres" Dupuis]
 
  | developer2 = [http://steamcommunity.com/profiles/76561198001243486 lawn]
 
  | developer2 = [http://steamcommunity.com/profiles/76561198001243486 lawn]
| official_map = No
 
  
 
  | download = https://dl.serveme.tf/maps/koth_product_final.bsp
 
  | download = https://dl.serveme.tf/maps/koth_product_final.bsp
  | format = [[6v6]]
+
  | steam = https://steamcommunity.com/sharedfiles/filedetails/?id=454272353
  | in_rotation = [[AsiaFortress Cup 20]]<br />[[ETF2L 6v6 Season 42]]<br />[[RGL Traditional Sixes Season 10|RGL 6v6 Season 10]]<br />[[OZF 34]]
+
  | official_wiki_competitive = https://wiki.teamfortress.com/wiki/Product_(competitive)
 
}}
 
}}
  
 
'''Product''' is a [[KOTH]] map created by Maxime "Mimas Torres" Dupuis.
 
'''Product''' is a [[KOTH]] map created by Maxime "Mimas Torres" Dupuis.
  
== Callouts ==
+
== History ==
=== Mid point ===
 
{{Map locations
 
| title = Product mid point callouts
 
| image = koth pro viaduct 1.png
 
| area1 = Cliff | x1=731px | y1=147px
 
| area2 = China | x2=475px | y2=135px
 
| area3 = Grass | x3=45px | y3=207px
 
| area4 = Right | x4=551px | y4=197px
 
| area5 = Main | x5=288px | y5=224px
 
| area6 = Valley | x6=514px | y6=253px
 
| area7 = Rock | x7=426px | y7=260px
 
}}
 
  
=== Stairs ===
+
Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime.<ref>https://dl.dropboxusercontent.com/u/5181650/product.pdf</ref>
{{Map locations
 
| title = Product stairs callouts
 
| image = koth pro viaduct 2.png
 
| area1 = Rock | x1=404px | y1=2px
 
| area2 = Point | x2=299px | y2=35px
 
| area3 = Connector/FNaF | x3=189px | y3=177px
 
| area4 = Concrete | x4=331px | y4=224px
 
| area5 = Stairs | x5=448px | y5=347px
 
}}
 
  
=== Behind point ===
+
The map was posted onto the Steam Team Fortress 2 Map Workshop<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=454272353</ref> the day after the Map Workshop had opened for Team Fortress 2.<ref>http://www.teamfortress.com/post.php?id=17092</ref> The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map.
{{Map locations
 
| title = Product behind point callouts
 
| image = koth pro viaduct 3.png
 
| area1 = Cliff | x1=707px | y1=76px
 
| area2 = China | x2=460px | y2=90px
 
| area3 = House | x3=498px | y3=220px
 
| area4 = Grass | x4=30px | y4=214px
 
| area5 = Window | x5=730px | y5=289px
 
| area6 = Japan | x6=230px | y6=120px
 
}}
 
 
 
== Map information ==
 
 
 
{{Box|start|padding=2em}}
 
{| class="wikitable" width="200px" style="text-align:center"
 
|+ Point capture times (seconds)
 
! Multiplier
 
! Control point
 
|-
 
! x1
 
| 12.00
 
|-
 
! x2
 
| 8.00
 
|-
 
! x3
 
| 6.55
 
|-
 
! x4
 
| 5.76
 
|-
 
! x5
 
| 5.26
 
|-
 
! x6
 
| 4.90
 
|-
 
! x7
 
| 4.63
 
|-
 
! x8
 
| 4.42
 
|-
 
! x9
 
| 4.24
 
|-
 
! x10
 
| 4.10
 
|-
 
! x11
 
| 3.97
 
|}
 
{{Box|break|padding=2em}}
 
{| class="wikitable" width="300px" style="text-align:center"
 
|+ Respawn wave times (seconds)
 
! colspan=3 | Owner of control point?
 
|-
 
!Neutral
 
!Yes
 
!No
 
|-
 
| 6
 
| 8
 
| 4
 
|}
 
{{Box|break}}
 
{| class="wikitable" width="300px" style="text-align:center"
 
|+ Health and ammo packs
 
! [[File:Smallhealth.png|20px|Small health|link=]]
 
! [[File:Mediumhealth.png|20px|Medium health|link=]]
 
! [[File:Smallammo.png|20px|Small ammo|link=]]
 
! [[File:Mediumammo.png|20px|Medium ammo|link=]]
 
|-
 
| 1
 
| 4
 
| 2
 
| 5
 
|}
 
{{Box|end}}
 
  
 
== Map pool history ==
 
== Map pool history ==
Product was created from the original Viaduct map, without snow to maximize performance and with improved mechanics to balance it in competitive play. The map has gone through many iterations in its lifetime.<ref>https://dl.dropboxusercontent.com/u/5181650/product.pdf</ref>
 
 
The map was posted onto the Steam Team Fortress 2 Map Workshop<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=454272353</ref> the day after the Map Workshop had opened for Team Fortress 2.<ref>http://www.teamfortress.com/post.php?id=17092</ref> The submission of the map caused the renaming of the map in fear that Valve may not accept the map as the name would be too similar to the stock map.
 
  
 
koth_product is used commonly in [[Highlander]], [[6v6]] and [[4v4]]. This map is the most common King of the Hill map in [[6v6]], though other maps such as [[Coalplant]] / [[Ashville]] are sometimes played.
 
koth_product is used commonly in [[Highlander]], [[6v6]] and [[4v4]]. This map is the most common King of the Hill map in [[6v6]], though other maps such as [[Coalplant]] / [[Ashville]] are sometimes played.
Line 134: Line 29:
  
 
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
 
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center"
|+ style="white-space:nowrap" | Product [[map pool history]]
+
|+ style="white-space:nowrap" | Product [[map pool history]] for premier 6v6 tournaments
 
|-
 
|-
 
  ! {{abbr|DL|Download link}}
 
  ! {{abbr|DL|Download link}}
 
  ! Map version
 
  ! Map version
  ! style="width:120px" | Asia
+
  ! style="width:130px" | {{flag|ASEAN}} Asia
  ! style="width:120px" | Europe
+
  ! style="width:130px" | {{flag|eu}} Europe
  ! style="width:120px" | North America
+
  ! style="width:130px" | {{flag|nam}} North America
! style="width:120px" | Oceania
+
  ! style="width:130px" | {{flag|aunz}} Oceania
|-
 
! rowspan=7 | {{download|https://dl.serveme.tf/maps/koth_product_final.bsp}}
 
  ! style="text-align:left; font-weight:normal" rowspan=7 | <code>koth_product_final</code>
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 46|Season 46]]
 
|
 
|
 
|-
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 45|Season 45]]
 
|
 
|
 
|-
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 44|Season 44]]
 
|
 
|
 
|-
 
|
 
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 43|Season 43]]
 
|
 
|
 
 
|-
 
|-
 +
! rowspan=3 | {{download|https://dl.serveme.tf/maps/koth_product_final.bsp}}
 +
! style="text-align:left; font-weight:normal" rowspan=3 | <code>koth_product_final</code>
 
  | {{LeagueIconSmall|af}} [[AsiaFortress Cup 20|Cup 20]]
 
  | {{LeagueIconSmall|af}} [[AsiaFortress Cup 20|Cup 20]]
 
  | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]]
 
  | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]]
  | {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 10|Season 10]]
+
  | {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 9|Season 9]]
 
  | {{LeagueIconSmall|ozf}} [[OZF 33]]
 
  | {{LeagueIconSmall|ozf}} [[OZF 33]]
 
|-
 
|-
 
  | {{LeagueIconSmall|af}} [[AsiaFortress Cup 19|Cup 19]]
 
  | {{LeagueIconSmall|af}} [[AsiaFortress Cup 19|Cup 19]]
 
  | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 41|Season 41]]
 
  | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 41|Season 41]]
  | {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 9|Season 9]]
+
  | {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 8|Season 8]]
 
  | {{LeagueIconSmall|ozf}} [[OZF 32]]
 
  | {{LeagueIconSmall|ozf}} [[OZF 32]]
|-
 
|
 
|
 
| {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 8|Season 8]]
 
|
 
 
|-
 
|-
 
  ! rowspan=7 | {{download|https://dl.serveme.tf/maps/koth_product_rcx.bsp}}
 
  ! rowspan=7 | {{download|https://dl.serveme.tf/maps/koth_product_rcx.bsp}}
Line 352: Line 222:
 
  |  
 
  |  
 
|-
 
|-
  ! [[File:Download icon.png|20px|link=https://rotabland.eu/maps/map.php?id=3611&type=0]]
+
  !  
 
  ! style="text-align:left; font-weight:normal" | <code>koth_pro_viaduct_rc2</code>
 
  ! style="text-align:left; font-weight:normal" | <code>koth_pro_viaduct_rc2</code>
 
  |  
 
  |  
Line 381: Line 251:
 
  |  
 
  |  
 
|}
 
|}
 +
 +
== Calls ==
 +
=== Mid point ===
 +
{{Map locations
 +
| title = Product mid point callouts
 +
| collapse = true
 +
| image = koth pro viaduct 1.png
 +
| area1 = Cliff | x1=731px | y1=147px
 +
| area2 = China | x2=475px | y2=135px
 +
| area3 = Grass | x3=45px | y3=207px
 +
| area4 = Right | x4=551px | y4=197px
 +
| area5 = Main | x5=288px | y5=224px
 +
| area6 = Valley | x6=514px | y6=253px
 +
| area7 = Rock | x7=426px | y7=260px
 +
}}
 +
 +
=== Stairs ===
 +
{{Map locations
 +
| title = Product stairs callouts
 +
| collapse = true
 +
| image = koth pro viaduct 2.png
 +
| area1 = Rock | x1=404px | y1=2px
 +
| area2 = Point | x2=299px | y2=35px
 +
| area3 = Connector | x3=189px | y3=177px
 +
| area4 = Concrete | x4=331px | y4=224px
 +
| area5 = Stairs | x5=448px | y5=347px
 +
}}
 +
 +
=== Behind point ===
 +
{{Map locations
 +
| title = Product behind point callouts
 +
| collapse = true
 +
| image = koth pro viaduct 3.png
 +
| area1 = Cliff | x1=707px | y1=76px
 +
| area2 = China | x2=460px | y2=90px
 +
| area3 = House | x3=498px | y3=220px
 +
| area4 = Grass | x4=30px | y4=214px
 +
| area5 = Window | x5=730px | y5=289px
 +
| area6 = Japan | x6=230px | y6=120px
 +
}}
  
 
== References ==
 
== References ==

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