Difference between revisions of "4v4"

From comp.tf
Jump to navigation Jump to search
Line 25: Line 25:
 
4v4's rules are similar to that of [[6v6]], the only differences being the dissalowance of a Heavy-Medic combo and allowance of multiple offclassing.
 
4v4's rules are similar to that of [[6v6]], the only differences being the dissalowance of a Heavy-Medic combo and allowance of multiple offclassing.
  
==Commonly Played Maps==
+
'''Bold text'''==Commonly Played Maps==
 
''Based on UGC 4v4 Season 1-4''
 
''Based on UGC 4v4 Season 1-4''
 
*[[cp_mojave]]
 
*[[cp_mojave]]
*[[koth_product]]
+
*[[Product|koth_product]]
 
*[[koth_airfield]]
 
*[[koth_airfield]]
 
*[[cp_warmfrost]]
 
*[[cp_warmfrost]]

Revision as of 00:00, 26 December 2015

4v4.png

4v4 is a newer gametype in competitive TF2. It can be argued to be a preferable gamemode by those who play it, due to what is claimed to be a more relaxing gameplay and forgiving rules. UGC is the only league that currently runs this competitive gamemode.

Format

4v4 is usually played with two teams of four.
A common set up for a team is:

Although teams may experiment various lineup combinations as each combination provides various advantages and disadvantages against opponents and also different game plays.

Other common combinations are:


4v4's rules are similar to that of 6v6, the only differences being the dissalowance of a Heavy-Medic combo and allowance of multiple offclassing.

Bold text==Commonly Played Maps== Based on UGC 4v4 Season 1-4

See Also