Difference between revisions of "Vigil"
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== Usage in competitive == | == Usage in competitive == | ||
{{Vigil/MapLeagueInclusionTable}} | {{Vigil/MapLeagueInclusionTable}} | ||
+ | |||
+ | == Callouts == | ||
+ | ===Point A=== | ||
+ | {{Map locations | ||
+ | | title = Vigil — Point A (Defenders' Perspective) | ||
+ | | image = Pl_vigil_A_defense.png | ||
+ | | area1 = Point | x1=268px | y1=291px | ||
+ | | area2 = Choke | x2=413px | y2=153px | ||
+ | | area3 = Crest/Hill | x3=524px | y3=106px | ||
+ | | area4 = Mines | x4=705px | y4=407px | ||
+ | | area5 = Window | x5=411px | y5=91px | ||
+ | | area6 = Basement | x6=449px | y6=117px | ||
+ | | area7 = Cliffside | x7=47px | y7=135px | ||
+ | | area9 = Dropdown | x9=654px | y9=180px | ||
+ | }} | ||
+ | {{Map locations | ||
+ | | title = Vigil — Point A (Attackers' Perspective) | ||
+ | | image = Pl vigil A offense.png | ||
+ | | area1 = Banana | x1=172px | y1=212px | ||
+ | | area2 = Shack | x2=363px | y2=272px | ||
+ | | area3 = Truck | x3=498px | y3=239px | ||
+ | | area4 = House | x4=735px | y4=281px | ||
+ | | area5 = Crest/Hill | x5=329px | y5=105px | ||
+ | | area6 = Choke | x6=433px | y6=141px | ||
+ | }} | ||
+ | |||
+ | ===Point B=== | ||
+ | {{Map locations | ||
+ | | title = Vigil — Point B | ||
+ | | image = Pl vigil B.png | ||
+ | | area1 = Shed | x1=218px | y1=137px | ||
+ | | area2 = Roof | x2=137px | y2=382px | ||
+ | | area3 = Mines | x3=240px | y3=272px | ||
+ | | area4 = Crane/Satellite | x4=596px | y4=261px | ||
+ | | area5 = Hill | x5=39px | y5=236px | ||
+ | | area6 = Shutter | x6=px | y6=px | ||
+ | | area7 = BBQ | x7=px | y7=px | ||
+ | }} | ||
{{Active Maps Navbox}}{{All Maps Navbox|y}} | {{Active Maps Navbox}}{{All Maps Navbox|y}} |
Revision as of 22:52, 25 April 2020
Vigil
Map Information
Map Type:
File Name:
pl_vigil_rc5
Version:
Release Candidate 5
Author:
First Released:
1 Febuary 2016
Last Updated:
12 March 2019
Competitive Information
Game Modes:
Last Played:
Total Inclusions:
None
Links
pl_vigil_rc5 is a single stage, four point Payload map made by theatreTECHIE. It is currently in the rotation for RGL HL Season 3 and UGC Highlander Season 28.
Usage in competitive
Highlander | |||||||
---|---|---|---|---|---|---|---|
UGC | |||||||
pl_vigil_b5 | Season 22 | ||||||
Total inclusions | 1 out of 39 |
Callouts
Point A
Vigil — Point A (Defenders' Perspective) |
---|
Point Choke Crest/Hill Mines Window Basement Cliffside Dropdown |
Vigil — Point A (Attackers' Perspective) |
---|
Banana Shack Truck House Crest/Hill Choke |
Point B
Vigil — Point B |
---|
Shed Roof Mines Crane/Satellite Hill Shutter BBQ |
List of active competitive Team Fortress 2 maps | |
3CP | Warmfrost |
5CP | Badlands · Granary Pro · Gullywash · Metalworks · Process · Reckoner · Snakewater · Sunshine · Villa |
Attack/Defend | Steel |
King of the Hill | Airfield · Ashville · Bagel · Brazil · Cascade · Clearcut · Coalplant · Lakeside · Product · Warmtic |
Payload | Badwater · Borneo · Swiftwater · Upward · Vigil |