Difference between revisions of "Attack/Defend"

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[[File:Cp_gravelpit.png|right|thumb|300x225px|Point C on [[Gravelpit]].]]
 
[[File:Cp_gravelpit.png|right|thumb|300x225px|Point C on [[Gravelpit]].]]
Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]].  Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standerd gamemode in [[Highlander]] and [[6v6]]
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Attack / Defend is a standard competitive gamemode that functions somewhat like [[Gravelpit|Payload]].  Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standard game mode in [[Highlander]] and [[6v6]]
  
 
== See Also ==
 
== See Also ==
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[[Category:Game modes]]
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[[Category:Game Modes]]

Revision as of 18:24, 18 June 2017

To see a full list of maps used in competitive play, or to find out more about TF2 maps in general visit: Maplist


Point C on Gravelpit.

Attack / Defend is a standard competitive gamemode that functions somewhat like Payload. Instead of capping points by moving a cart, the blue team must capture each point by standing on them while the Red team must defend each point. The teams then switch. Attack / Defend is a standard game mode in Highlander and 6v6

See Also