Difference between revisions of "Converge"
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− | {{Map | + | {{stub}} |
− | | | + | {{NewInfobox Map |
− | | image = | + | |name= |
− | | maptype = | + | |image= |
− | | | + | |caption= |
− | | | + | |
− | | | + | |maptype=ctf |
− | | download = http:// | + | |filename=ctf_converge_b3 |
+ | |version=Beta 3 | ||
+ | |author1=Aaron "psy" Garcha | ||
+ | |author1steam=76561197972876953 | ||
+ | |author2= | ||
+ | |author2steam= | ||
+ | |author3= | ||
+ | |author3steam= | ||
+ | |released=21 January 2010 | ||
+ | |updated=25 May 2010 | ||
+ | |official= | ||
+ | |||
+ | |gamemode1=hl | ||
+ | |gamemode2= | ||
+ | |gamemode3= | ||
+ | |adapted= | ||
+ | |pro= | ||
+ | |popularity=never played | ||
+ | |lpleague= | ||
+ | |lpseason= | ||
+ | |||
+ | |download=http://downloads.tf2.mooh.org/maps/ctf_converge_b3.bsp.bz2 | ||
+ | |workshop=459332747 | ||
+ | |tf2maps=11703 | ||
+ | |gamebanana= | ||
+ | |tftv= | ||
+ | |tftv2= | ||
+ | |etf2l= | ||
+ | |ugc= | ||
+ | |officialwiki=Converge | ||
+ | |officialwiki2= | ||
+ | |||
+ | |footnotes= | ||
}} | }} | ||
− | + | '''Ctf_converge''' is a [[Capture the Flag]] map made by the mapmaker [http://steamcommunity.com/id/psyuk/ Psy]. The map was originally entered for TF2Maps.net's [http://compctf.tf2maps.net/ Competitive CTF contest] and was placed 4th place. | |
− | ''' | ||
Converge has one intelligence on the entire map which is located in the center. Teams must fight for the intel and capture it in the enemy base. Much like the [[BBall]] mechanic, if the inteligence is dropped, any person from any team can pick it up, however, if the intel is left for 10 seconds, it will respawn at the spawn point. | Converge has one intelligence on the entire map which is located in the center. Teams must fight for the intel and capture it in the enemy base. Much like the [[BBall]] mechanic, if the inteligence is dropped, any person from any team can pick it up, however, if the intel is left for 10 seconds, it will respawn at the spawn point. | ||
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== History == | == History == | ||
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== Strategy == | == Strategy == | ||
The winner is decided by the team who captures the most points, as on any capture the flag map. Teams may also hold onto the intelligence after one capture and let the timer run out. | The winner is decided by the team who captures the most points, as on any capture the flag map. Teams may also hold onto the intelligence after one capture and let the timer run out. | ||
+ | |||
+ | == Map In Play == | ||
+ | {{#ev:youtube|_OtJIxsC6BQ}} | ||
== Other Links == | == Other Links == | ||
[http://youtu.be/_OtJIxsC6BQ ETF2L HL Nation Cups Grand Final on Converge] | [http://youtu.be/_OtJIxsC6BQ ETF2L HL Nation Cups Grand Final on Converge] | ||
+ | |||
[http://forums.tf2maps.net/showthread.php?t=11703 TF2Maps page] | [http://forums.tf2maps.net/showthread.php?t=11703 TF2Maps page] | ||
− | {{Maps | + | {{All Maps Navbox}} |
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Latest revision as of 03:38, 15 October 2016
ctf_converge_b3
Ctf_converge is a Capture the Flag map made by the mapmaker Psy. The map was originally entered for TF2Maps.net's Competitive CTF contest and was placed 4th place.
Converge has one intelligence on the entire map which is located in the center. Teams must fight for the intel and capture it in the enemy base. Much like the BBall mechanic, if the inteligence is dropped, any person from any team can pick it up, however, if the intel is left for 10 seconds, it will respawn at the spawn point.
Contents
History[edit]
The map was played in ETF2L HL Nations Cup 1.
Strategy[edit]
The winner is decided by the team who captures the most points, as on any capture the flag map. Teams may also hold onto the intelligence after one capture and let the timer run out.
Map In Play[edit]
Other Links[edit]
ETF2L HL Nation Cups Grand Final on Converge