Editing UGC 4v4 Season 4

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Latest revision Your text
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== Schedule ==
 
== Schedule ==
 
* '''Main Season''': January 30th, 2015 — March 27th, 2015
 
* '''Main Season''': January 30th, 2015 — March 27th, 2015
* '''Playoffs''': April 3rd, 2015 — April 24th, 2015
+
* '''Playoffs''': April 23rd, 2015 — March 24th, 2015
  
 
== Maps ==
 
== Maps ==
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  <!-- Primary -->
 
  <!-- Primary -->
 
| Scattergun = 1
 
| Scattergun = 1
| Baby Face's Blaster =
+
| Baby Face's Blaster = 1
| Back Scatter =
+
| Back Scatter = 1
 
| Force-A-Nature = 1
 
| Force-A-Nature = 1
 
| Shortstop = 1
 
| Shortstop = 1
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| Pistol = 1
 
| Pistol = 1
 
| Bonk! Atomic Punch = 1
 
| Bonk! Atomic Punch = 1
| Crit-A-Cola =
+
| Crit-A-Cola = 1
 
| Flying Guillotine = 1
 
| Flying Guillotine = 1
 
| Mad Milk = 1
 
| Mad Milk = 1
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  <!-- Secondary -->
 
  <!-- Secondary -->
 
| Shotgun = 1
 
| Shotgun = 1
| B.A.S.E. Jumper =
+
| B.A.S.E. Jumper = 1
 
| Battalion's Backup = 1
 
| Battalion's Backup = 1
 
| Buff Banner = 1
 
| Buff Banner = 1
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  <!-- Secondary -->
 
  <!-- Secondary -->
 
| Pistol = 1
 
| Pistol = 1
| Short Circuit =
+
| Short Circuit = 1
 
| Wrangler = 1
 
| Wrangler = 1
 
  <!-- Melee -->
 
  <!-- Melee -->
 
| Wrench = 1
 
| Wrench = 1
 
| Eureka Effect = 1
 
| Eureka Effect = 1
| Gunslinger =
+
| Gunslinger = 1
 
| Jag = 1
 
| Jag = 1
 
| Southern Hospitality = 1
 
| Southern Hospitality = 1
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| Medigun = 1
 
| Medigun = 1
 
| Kritzkrieg = 1
 
| Kritzkrieg = 1
| Quick-Fix =
+
| Quick-Fix = 1
| Vaccinator =
+
| Vaccinator = 1
 
  <!-- Melee -->
 
  <!-- Melee -->
 
| Bonesaw = 1
 
| Bonesaw = 1
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| Solemn Vow = 1
 
| Solemn Vow = 1
 
| Übersaw = 1
 
| Übersaw = 1
| Vita-Saw =
+
| Vita-Saw = 1
 
}}
 
}}
 
{{Box|break}}
 
{{Box|break}}
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  <!-- Primary -->
 
  <!-- Primary -->
 
| Sniper Rifle = 1
 
| Sniper Rifle = 1
| Bazaar Bargain =
+
| Bazaar Bargain = 1
 
| Classic = 1
 
| Classic = 1
 
| Hitman's Heatmaker = 1
 
| Hitman's Heatmaker = 1
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  <!-- Secondary -->
 
  <!-- Secondary -->
 
| Sapper = 1
 
| Sapper = 1
| Red-Tape Recorder =
+
| Red-Tape Recorder = 1
 
  <!-- Melee -->
 
  <!-- Melee -->
 
| Knife = 1
 
| Knife = 1

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