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== Offical update history ==
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<div style="max-height:280px; overflow-y:scroll; overflow-x: auto; border:1px solid #DDD; border-style:solid none; margin-top: none; background-color:#FEFEFE;">
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'''[https://wiki.teamfortress.com/wiki/November_21,_2013_Patch November 21, 2013 Patch]''' ([https://wiki.teamfortress.com/wiki/Two_Cities_Update Two Cities Update])
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* Added Snakewater to the game.
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* Added achievements for Snakewater, [[Process]], and [[Standin]].
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'''[https://wiki.teamfortress.com/wiki/February_29,_2016_Patch February 29, 2016 Patch]'''
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* Updated several maps to support Competitive Mode.
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'''[https://wiki.teamfortress.com/wiki/October_12,_2016_PatchOctober 12, 2016 Patch]'''
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* Changes based on community feedback.
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'''[https://wiki.teamfortress.com/wiki/December_19,_2018_Patch December 19, 2018 Patch]''' ([https://wiki.teamfortress.com/wiki/Smissmas_2018 Smissmas 2018])
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* Fixed "splash bug" issues throughout the map.
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* Fixed a lot of visual issues.
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* Improved clipping and made movement smoother.
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* Made fence near yard closed to projectiles.
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'''[https://wiki.teamfortress.com/wiki/January_8,_2019_Patch January 8, 2019 Patch]'''
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* Fixed missing clip brush in RED kitchen.
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* Fixed minor clipping issues.
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'''[https://wiki.teamfortress.com/wiki/January_22,_2019_Patch January 22, 2019 Patch]'''
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* Updated <code>cp_snakewater_final1</code> to fix missing player clips.
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'''[https://wiki.teamfortress.com/wiki/June_22,_2021_Patch June 22, 2021 Patch]'''
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* Fixed clipping throughout map.
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* Fixed explosion splash being caught by objects throughout map.
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* Made movement smoother throughout map.
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* Reworked some problematic areas like the kitchen.
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* Minor visual enhancements throughout the map.
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'''[https://wiki.teamfortress.com/wiki/September_16,_2021_Patch September 16, 2021 Patch]'''
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* Minor visual fixes
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* Minor clipping fixes
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* Slightly increased spawn time when attacking last
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* Fixed some jumps being made impossible in previous update
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* Made some areas like respawn doors smoother to walk past
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* Nature & Wildlife preservation measures
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'''[https://wiki.teamfortress.com/wiki/September_26,_2022_Patch September 26, 2022 Patch #1]'''
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* Minor visual, clipping/blockbullet, and detailing fixes
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* Fixed alignment issues
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* Fixed some mirroring issues
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* Updated mid slightly to make it more mirrored
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* Increased wall heights on mid to allow more jumps
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* Updated last spawn room to reduce the randomness of spawnpoints
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* Slightly increased cap time on last to account for longer travel time to the point
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* Speculative changes to fix some "wallbug" issues
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* Added Competitive mode stage
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