Editing Scout (Highlander)
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*'''Back-Scatter''' - This weapon is not a very viable option for competitve. Nearby enemies within a range of around 500 Hammer units (roughly 31 feet or 9.5 meters) are dealt mini-crits damage when shot from behind. However, the minus two clips and it being 20 percent less accurate makes it useless in head to head combat and as good as the normal scattergun when flanking. | *'''Back-Scatter''' - This weapon is not a very viable option for competitve. Nearby enemies within a range of around 500 Hammer units (roughly 31 feet or 9.5 meters) are dealt mini-crits damage when shot from behind. However, the minus two clips and it being 20 percent less accurate makes it useless in head to head combat and as good as the normal scattergun when flanking. | ||
− | *'''Baby Face's Blaster''' - This weapon is considered to be | + | *'''Baby Face's Blaster''' - This weapon is considered to be scout's worst primary and one of the worst weapons in the games, it serves absolutely no new playstyle for the scout. In fact the only thing that this weapon does is hinder him with minus 2 clips and making him as slow as a pyro. If you double jump then 75 percent of the meter is lost if you take 25 damage the entire boost meter is gone. |
*'''Stock Scattergun''' - The Stock Scattergun is the most used primary for Scout in competitve as it deals consistent damage. It has an entire clip size of six while every other primary has a minus clip size making it more consistent than any other primary. | *'''Stock Scattergun''' - The Stock Scattergun is the most used primary for Scout in competitve as it deals consistent damage. It has an entire clip size of six while every other primary has a minus clip size making it more consistent than any other primary. |