Editing RGL Highlander Season 6
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Latest revision | Your text | ||
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|teamthird2= | |teamthird2= | ||
|teamfourth= Impostors | |teamfourth= Impostors | ||
− | |map1= | + | |map1= Upward |
|map2= Lakeside | |map2= Lakeside | ||
− | |map3= | + | |map3= Vigil |
− | |map4= | + | |map4= Ashville |
|map5= Swiftwater | |map5= Swiftwater | ||
− | |map6= | + | |map6= Product |
− | |map7= | + | |map7= Steel |
|next= RGL Highlander Season 7 | |next= RGL Highlander Season 7 | ||
|nextlabel= Season 7 | |nextlabel= Season 7 | ||
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<!--== Format == | <!--== Format == | ||
− | The season structure for each of RGL's divisions varied. Invite was the only division to sport a 10 week main season, whilst Advanced, Main, Intermediate, and Open demonstrated a 7 week main season. Invite, Advanced, and Main used a 4-team Gauntlet System playoff structure whereas Intermediate used a 8-team double-elimination swiss system and Open used a 8-team single-elimination swiss system.--> | + | The season structure for each of RGL's divisions varied. Invite was the only division to sport a 10 week main season, whilst Advanced, Main, Intermediate, and Open demonstrated a 7 week main season. Invite, Advanced, and Main used a 4-team Gauntlet System playoff structure whereas Intermediate used a 8-team double-elimination swiss system and Open used a 8-team single-elimination swiss system. |
+ | |||
+ | === Invite === | ||
+ | The Invite division of RGL Highlander Season 1 sported the biggest differences in comparison to the remainder of the league. Invite used a double-round robin structure consisting of a 10 week main season and a 3 week gauntlet playoff structure. This structure enabled each team in Invite to go against each other twice. Invite used koth_product_rc9, pl_upward, and cp_steel as the only solidified maps, with the remaining 7 weeks of the main season using a Pick/Ban structure for map selection in alternation of gamemodes. All playoff matches were played as a Best-of-3, using the aforementioned Pick/Ban process with maps that both teams had in common. | ||
+ | |||
+ | ==== Map List for Season 1 Invite ==== | ||
+ | * '''Week 1''' - [[koth_product_rc9]] | ||
+ | * '''Week 2''' - Stopwatch Pick/Ban | ||
+ | * '''Week 3''' - [[KOTH]] Pick/Ban | ||
+ | * '''Week 4''' - [[pl_upward]] | ||
+ | * '''Week 5''' - [[KOTH]] Pick/Ban | ||
+ | * '''Week 6''' - Stopwatch Pick/Ban | ||
+ | * '''Week 7''' - [[KOTH]] Pick/Ban | ||
+ | * '''Week 8''' - Stopwatch Pick/Ban | ||
+ | * '''Week 9''' - [[KOTH]] Pick/Ban | ||
+ | * '''Week 10''' - [[cp_steel]] | ||
+ | * '''Playoffs Quarter-Finals''' - Best of Three Maps | ||
+ | * '''Playoffs Semi-Finals''' - Best of Three Maps | ||
+ | * '''Playoffs Grand-Finals''' - Best of Three Maps | ||
+ | |||
+ | === Advanced, Main, Intermediate, and Open === | ||
+ | The remainder of the divisions of RGL Highlander Season 1 used a 7 week main season consisting of solidified-selected maps. Advanced and Main used a 3 week gauntlet playoff structure, whereas Intermediate used a double-elimination swiss system with Open using a single-elimination swiss system. All playoff matches were played as a Best-of-3 with teams using a Pick/Ban system of the 7 maps played in the main season. | ||
+ | |||
+ | ==== Map List for Season 1 ==== | ||
+ | * '''Week 1''' - [[koth_product_rc9]] | ||
+ | * '''Week 2''' - [[pl_swiftwater_final1]] | ||
+ | * '''Week 3''' - [[koth_ashville_rc1]] | ||
+ | * '''Week 4''' - [[pl_upward]] | ||
+ | * '''Week 5''' - [[koth_lakeside_final]] | ||
+ | * '''Week 6''' - [[cp_steel]] | ||
+ | * '''Week 7''' - [[pl_borneo]] | ||
+ | * '''Playoffs Quarter-Finals''' - Best of Three Maps | ||
+ | * '''Playoffs Semi-Finals''' - Best of Three Maps | ||
+ | * '''Playoffs Grand-Finals''' - Best of Three Maps | ||
+ | --> | ||
== Map pool == | == Map pool == |