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− | + | The Pyro is a class who wields a Flamethrower as its main weapon. Along with the ability to inflict burn damage and a relatively high damage output, the Pyro also has the [[airblast]] mechanic, which can neutralize an enemy's uber with ease, reflect projectiles like rockets and arrows, and extinguish burning team mates. | |
− | Pyro is a class who wields a Flamethrower as | + | |
==6v6== | ==6v6== | ||
− | + | ''Main Article: [[Pyro (6v6)]]'' | |
− | In | + | In 6v6, the Pyro is considered an [[offclass]]. Most commonly run when the defending team has über disadvantage while defending last, the Pyro's job is to neutralize the enemy team's über through the use of the airblast mechanic. |
==Highlander== | ==Highlander== | ||
− | + | ''Main Article: [[Pyro (Highlander)]]'' | |
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+ | In Highlander, the Pyro is considered a support class. The Pyro's main job in Highlander is to protect the [[Medic]]. It also has the jobs of displacing and neutralizing enemy ubers, [[spychecking]] to neutralize the enemy [[Spy]], protecting its team's sentry gun by reflecting projectiles, and providing flank support when required. | ||
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+ | == Primary == | ||
− | + | {{Weapon | |
+ | | weapon_name = Flame Thrower | ||
+ | | image = flamethrower.png | ||
+ | | 6s_legal = Yes | ||
+ | | hl_legal = Yes | ||
+ | | etf2l_6s_legal = Yes | ||
+ | | etf2l_hl_legal = Yes | ||
+ | | description = | ||
+ | |||
+ | The Flame Thrower is the primary stock weapon for The Pyro. While not a bad weapon on its own, The Flame Thrower is not as good as other unlockable primaries for the Pyro. | ||
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− | | | + | {{Weapon |
− | | | + | | weapon_name = Backburner |
− | | | + | | image = Backburner.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
+ | | etf2l_6s_legal = No | ||
+ | | etf2l_hl_legal = Yes | ||
+ | | description = | ||
+ | |||
+ | The Backburner is a Pyro achievement item. In 6's, it's not ideal to use it because the flamethrower takes up 50 of your ammo for each airblast. In Highlander, some people might use it to use flanks to their advantage. | ||
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}} | }} | ||
− | {{ | + | |
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− | | | + | {{Weapon |
− | | | + | | weapon_name = Degreaser |
− | | | + | | image = Degreaser.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | + | | etf2l_hl_legal = Yes | |
+ | | description = | ||
+ | |||
+ | The Degreaser is the most used flame thrower in competitive. The Degreaser has a faster weapon switch, but has weaker damage, and afterburn. The fast switch helps you switch to a secondary or melee to quickly kill an enemy. | ||
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}} | }} | ||
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− | | | + | {{Weapon |
− | | | + | | weapon_name = Phlogistinator |
− | | | + | | image = Phlogistinator.png |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = No |
+ | | etf2l_6s_legal = No | ||
+ | | etf2l_hl_legal = No | ||
}} | }} | ||
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− | | | + | {{Weapon |
− | | | + | | weapon_name = Rainblower |
− | | | + | | image = Rainblower.png |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
+ | | etf2l_hl_legal = Yes | ||
}} | }} | ||
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− | + | ==Secondary== | |
− | {{ | + | {{Weapon |
− | + | | weapon_name = Shotgun | |
− | | | + | | image = 128px-Shotgun.png |
− | |description = The | + | | 6s_legal = Yes |
− | + | | hl_legal = Yes | |
− | + | | etf2l_6s_legal = Yes | |
− | + | | etf2l_hl_legal = Yes | |
− | + | | description = The Shotgun is a default Pyro weapon. It is just like the Soldier, Engineer, and Heavy shotgun. It has 6 ammo in it's clip, and it's a hitscanning secondary. It's works very well when staying with the combo primarily. | |
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}} | }} | ||
− | {{ | + | |
− | | | + | {{Weapon |
− | | | + | | weapon_name = Flare Gun |
− | + | | image = flaregun.png | |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = The Flaregun is the second most used secondary in competitive next to the shotgun. The Flaregun does 90 damage on normal to burning enemies, and 30 damage to non burning enemies. |
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}} | }} | ||
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− | + | {{Weapon | |
− | + | | weapon_name = Detonator | |
− | {{ | + | | image = detonator.png |
− | + | | 6s_legal = Yes | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = |
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− | + | {{Weapon | |
− | + | | weapon_name = Reserve Shooter | |
− | + | | image = 128px-Reserve_Shooter.png | |
− | + | | 6s_legal = No | |
− | + | | hl_legal = Yes | |
− | + | | etf2l_6s_legal = No | |
− | + | | etf2l_hl_legal = Yes | |
− | {{ | + | | description = |
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− | | | + | {{Weapon |
− | | | + | | weapon_name = Manmelter |
− | | | + | | image = manmelter.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = No |
+ | | etf2l_hl_legal = Yes | ||
+ | | description = | ||
}} | }} | ||
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− | + | {{Weapon | |
− | + | | weapon_name = Scorch Shot | |
− | + | | image = scorchshot.png | |
− | + | | 6s_legal = Yes | |
− | + | | hl_legal = Yes | |
− | + | | etf2l_6s_legal = No | |
− | + | | etf2l_hl_legal = Yes | |
− | {{ | + | | description = |
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}} | }} | ||
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− | == | + | ==Melee== |
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