Editing Prolands
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Latest revision | Your text | ||
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|maptype=5cp | |maptype=5cp | ||
− | |filename= | + | |filename=cp_prolands_b2c |
− | |version= | + | |version=Beta 2C |
|author1="Collaide" | |author1="Collaide" | ||
|author1steam=76561198058513958 | |author1steam=76561198058513958 | ||
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|author3steam= | |author3steam= | ||
|released=15 May 2015 | |released=15 May 2015 | ||
− | |updated= | + | |updated=12 September 2017 |
|official= | |official= | ||
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== History == | == History == | ||
− | '''cp_prolands''' is a map that was first created by Team Fortress 2 player, Collaide. The map, created for the competitive community, featured small features that would make the map more convenient to its players; such as spawn timer alterations and improvements to clipping and hiding spots. | + | '''cp_prolands''' is a map that was first created by Team Fortress 2 player, Collaide. The map, created for the competitive community, featured small features that would make the map more convenient to its players; such as spawn timer alterations and improvements to clipping and hiding spots.. |
The official badlands was updated to add some of the changes done in prolands, for example no clipping on the lamps near dropdown, and changing the small ammo pack in porch to a medium one. | The official badlands was updated to add some of the changes done in prolands, for example no clipping on the lamps near dropdown, and changing the small ammo pack in porch to a medium one. | ||