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Latest revision | Your text | ||
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{{Map locations | {{Map locations | ||
+ | | collapse = true | ||
| title = Process mid point callouts | | title = Process mid point callouts | ||
| image = Process Middle.jpeg | | image = Process Middle.jpeg | ||
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| area3 = IT / PC | x3 = 505px | y3 = 120px | | area3 = IT / PC | x3 = 505px | y3 = 120px | ||
| area5 = Crate | x5 = 472px | y5 = 165px | | area5 = Crate | x5 = 472px | y5 = 165px | ||
− | | area6 = Health Kit / Pack | + | | area6 = Health Kit / Pack | x6 = 288px | y6 = 240px |
| area7 = Grass | x7 = 553px | y7 = 305px | | area7 = Grass | x7 = 553px | y7 = 305px | ||
| area8 = Rock | x8 = 443px | y8 = 395px | | area8 = Rock | x8 = 443px | y8 = 395px | ||
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=== Second point === | === Second point === | ||
{{Map locations | {{Map locations | ||
+ | | collapse = true | ||
| title = Process second point callouts | | title = Process second point callouts | ||
| image = Process second.jpg | | image = Process second.jpg | ||
− | | area1 = One | x1 = 190px | y1 = 128px | + | | area1 = Far left / Shutter / One | x1 = 190px | y1 = 128px |
− | | area2 = IT | x2 = 447px | y2 = 120px | + | | area2 = IT / PC | x2 = 447px | y2 = 120px |
| area3 = Choke | x3 = 648px | y3 = 193px | | area3 = Choke | x3 = 648px | y3 = 193px | ||
| area5 = Sewers | x5 = 704px | y5 = 304px | | area5 = Sewers | x5 = 704px | y5 = 304px | ||
| area6 = Grass | x6 = 485px | y6 = 280px | | area6 = Grass | x6 = 485px | y6 = 280px | ||
− | | area7 = | + | | area7 = Upper lobby | x7 = 359px | y7 = 85px |
| area8 = Lower lobby | x8 = 362px | y8 = 125px | | area8 = Lower lobby | x8 = 362px | y8 = 125px | ||
| area9 = Second / Point | x9 = 313px | y9 = 145px | | area9 = Second / Point | x9 = 313px | y9 = 145px | ||
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=== Last point === | === Last point === | ||
− | {{Map locations | title = Process last point callouts | + | {{Map locations |
+ | | collapse = true | ||
+ | | title = Process last point callouts | ||
| image = cp process last.png | | image = cp process last.png | ||
| area1 = Rollout / Two | x1=649px | y1=109px | | area1 = Rollout / Two | x1=649px | y1=109px | ||
− | | area2 = Middle right / Three | x2= | + | | area2 = Middle right / Three | x2=426px | y2=125px |
| area3 = Far left / Five | x3=266px | y3=111px | | area3 = Far left / Five | x3=266px | y3=111px | ||
| area4 = Middle left / Four | x4=316px | y4=120px | | area4 = Middle left / Four | x4=316px | y4=120px | ||
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| area6 = Balcony / Nest / Heaven | x6=167px | y6=367px | | area6 = Balcony / Nest / Heaven | x6=167px | y6=367px | ||
| area7 = Last | x7=240px | y7=180px | | area7 = Last | x7=240px | y7=180px | ||
+ | |||
+ | |||
}} | }} | ||
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{{Box|break|padding=2em}} | {{Box|break|padding=2em}} | ||
{| class="wikitable" width="300px" style="text-align:center" | {| class="wikitable" width="300px" style="text-align:center" | ||
− | |+ Respawn wave times (seconds) | + | |+ [https://wiki.teamfortress.com/wiki/Respawn#Respawn_times Respawn wave times] (seconds) |
! colspan=5 | Control points owned by opposing team | ! colspan=5 | Control points owned by opposing team | ||
|- | |- | ||
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|} | |} | ||
{{Box|end}} | {{Box|end}} | ||
+ | |||
== Map pool history == | == Map pool history == | ||
The three different control points were based on their respective points of three other maps. The middle point was based on [[cp_granary|Granary]], the second on [[cp_badlands|Badlands]] and the last on [[cp_well|Well]]. | The three different control points were based on their respective points of three other maps. The middle point was based on [[cp_granary|Granary]], the second on [[cp_badlands|Badlands]] and the last on [[cp_well|Well]]. | ||
The quality of Process was recognized by Valve and made an official map on July 10, 2013. The official map is the currently played version. | The quality of Process was recognized by Valve and made an official map on July 10, 2013. The official map is the currently played version. | ||
+ | |||
{| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | {| class="wikitable emptycells-gray mw-collapsible" style="text-align:center" | ||
− | |+ | + | |+ Process [[map pool history]] |
|- | |- | ||
! {{abbr|DL|Download link}} | ! {{abbr|DL|Download link}} | ||
! Map version | ! Map version | ||
− | ! style="width: | + | ! style="width:130px" | {{flag|ASEAN}} Asia |
− | ! style="width: | + | ! style="width:130px" | {{flag|eu}} Europe |
− | + | ! style="width:130px" | {{flag|nam}} North America | |
− | + | ! style="width:130px" | {{flag|aunz}} Oceania | |
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+ | ! rowspan=3 | {{download|https://dl.serveme.tf/maps/cp_process_f11.bsp}} | ||
+ | ! style="text-align:left; font-weight:normal" rowspan=3 | <code>cp_process_f11</code> | ||
| {{LeagueIconSmall|asiafortress}} [[AsiaFortress Cup 20|Cup 20]] | | {{LeagueIconSmall|asiafortress}} [[AsiaFortress Cup 20|Cup 20]] | ||
| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]] | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 42|Season 42]] | ||
| {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 10|Season 10]] | | {{LeagueIconSmall|rgl}} [[RGL Traditional Sixes Season 10|Season 10]] | ||
− | | {{LeagueIconSmall|ozf}} [[ | + | | {{LeagueIconSmall|ozf}} [[OZF 34]] |
|- | |- | ||
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| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 41|Season 41]] | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 41|Season 41]] | ||
| | | | ||
− | | {{LeagueIconSmall|ozf}} [[ | + | | {{LeagueIconSmall|ozf}} [[OZF 33]] |
|- | |- | ||
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| {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 40|Season 40]] | | {{LeagueIconSmall|etf2l}} [[ETF2L 6v6 Season 40|Season 40]] | ||
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− | | {{LeagueIconSmall|ozf}} [[ | + | | {{LeagueIconSmall|ozf}} [[OZF 32]] |
|- | |- | ||
! {{download|https://dl.serveme.tf/maps/cp_process_f8a.bsp}} | ! {{download|https://dl.serveme.tf/maps/cp_process_f8a.bsp}} |