Editing No Restriction 6v6

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[[File:RED_Tournament_Medal_-_CustomLander_TF2_Gold_Medal.png|thumb|200px]right|The medal awarded to players finishing in first place]]
 
 
 
No Restriction 6v6 is a new competitive game mode pioneered by [[RGL]]. It is a highly experimental mode created see how [[6v6]] plays without the class limits and whitelists imposed by other leagues. It aims to see how Valve's in game competitive works when played by the established competitive TF2 community. RGL's founder [[Sigafoo]] stated that data gathered from this could be used by Valve to help improve their current competitive matchmaking format, as they have previously requested data from RGL's [[Prolander]] league. Keys were offered to any team that used a class composition differing from the established 6v6 meta, regardless of where they ultimately placed.
 
No Restriction 6v6 is a new competitive game mode pioneered by [[RGL]]. It is a highly experimental mode created see how [[6v6]] plays without the class limits and whitelists imposed by other leagues. It aims to see how Valve's in game competitive works when played by the established competitive TF2 community. RGL's founder [[Sigafoo]] stated that data gathered from this could be used by Valve to help improve their current competitive matchmaking format, as they have previously requested data from RGL's [[Prolander]] league. Keys were offered to any team that used a class composition differing from the established 6v6 meta, regardless of where they ultimately placed.
 
The map pool is stays true to the ethos of the league and includes many game types types, including [[payload]], [[KOTH]], and [[5CP]] maps.
 
The map pool is stays true to the ethos of the league and includes many game types types, including [[payload]], [[KOTH]], and [[5CP]] maps.

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