Editing Metalworks

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.

Latest revision Your text
Line 15: Line 15:
 
}}
 
}}
 
'''Metalworks''' is a Control Point map made by Scorpio Uprising. It was first used competitively in [[ESEA-I Season 13|ESEA Season 13]]. It was later adopted by ETF2L as one of [[ETF2L 6v6 Season 16|Season 16]] official maps. Metalworks was made official on 7 July 2016, more than a year after it's previous revision, as a part of the long awaited Meet Your Match update.<ref name="TF2 - Meet Your Match">[http://www.teamfortress.com/meetyourmatch/ TF2 - Meet Your Match]</ref>
 
'''Metalworks''' is a Control Point map made by Scorpio Uprising. It was first used competitively in [[ESEA-I Season 13|ESEA Season 13]]. It was later adopted by ETF2L as one of [[ETF2L 6v6 Season 16|Season 16]] official maps. Metalworks was made official on 7 July 2016, more than a year after it's previous revision, as a part of the long awaited Meet Your Match update.<ref name="TF2 - Meet Your Match">[http://www.teamfortress.com/meetyourmatch/ TF2 - Meet Your Match]</ref>
 
The map is based on a earlier map map also made by Scorpio Uprising called resonance.
 
  
 
The objective of Metalworks is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
 
The objective of Metalworks is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.

Please note that all contributions to comp.tf may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see comp.tf:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)