Editing Metalworks
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
| latest_version = cp_metalworks_f4 | | latest_version = cp_metalworks_f4 | ||
| first_released = March 3, 2010 | | first_released = March 3, 2010 | ||
− | | last_updated = | + | | last_updated = March 26, 2022 |
| developer1 = [https://steamcommunity.com/profiles/76561197977081885 Ian "Scorpio Uprising" Cuslidge] | | developer1 = [https://steamcommunity.com/profiles/76561197977081885 Ian "Scorpio Uprising" Cuslidge] | ||
| official_map = No | | official_map = No | ||
− | | download = https://dl.serveme.tf/maps/ | + | | download = https://dl.serveme.tf/maps/cp_metalworks_f4.bsp |
| format = [[6v6]] | | format = [[6v6]] | ||
Line 92: | Line 92: | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Map pool history == | == Map pool history == | ||
Line 371: | Line 275: | ||
| | | | ||
|} | |} | ||
+ | |||
+ | == Offical update history == | ||
+ | <div style="max-height:280px; overflow-y:scroll; overflow-x: auto; border:1px solid #DDD; border-style:solid none; margin-top: none; background-color:#FEFEFE;"> | ||
+ | '''[https://wiki.teamfortress.com/wiki/July_7,_2016_Patch July 7, 2016 Patch #1]''' ([https://wiki.teamfortress.com/wiki/Meet_Your_Match_Update Meet Your Match Update]) | ||
+ | * Metalworks was added to the game. | ||
+ | |||
+ | '''[https://wiki.teamfortress.com/wiki/August_16,_2016_Patch August 16, 2016 Patch]''' | ||
+ | * Adjusted the height of the ceiling in the room behind the second control point. | ||
+ | * Added some slight visual detail to various concrete rooms throughout (team color stripe). | ||
+ | * Adjusted the height and width of various doors throughout the level. Mostly focused on primary paths into combat areas, with an eye towards standardizing door sizes where possible. | ||
+ | * Fixed an angled playerclip brush above 2nd control point that players could surf on (thanks Photon). | ||
+ | * Adjusted height of 'tank' in L room behind 2nd control point. | ||
+ | * Moved two tall spotlights back into a clipping brush at mid to avoid very small collision issue (thanks Bilbert). | ||
+ | * Adjusted some clipping issues by turning rooftop brushes into displacements/<code>func_brushes</code> throughout the map and disabling collision (thanks Bilbert). | ||
+ | * Clipped off some glass windows at 2nd. | ||
+ | * Added crate to cargo containers at mid, allowing Scouts to get onto the highest cargo container. | ||
+ | * Added props to the clipping ramp around the final control point to indicate collision. | ||
+ | * Replaced brush fence on the platform in alley with a metal prop to solve an asymmetrical shadow bug (thanks Bilbert). | ||
+ | |||
+ | '''[https://wiki.teamfortress.com/wiki/December_21,_2016_Patch December 21, 2016 Patch]''' ([https://wiki.teamfortress.com/wiki/Smissmas_2016 Smissmas 2016]) | ||
+ | * Updated <code>cp_metalworks</code> to fix a texture problem. | ||
+ | </div> | ||
== References == | == References == |