Editing Glossary
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===Crit Heals=== | ===Crit Heals=== | ||
− | A term used to describe the [[Medic#Secondary|Medigun's]] mechanic of healing faster based on how long it has been since a player has taken damage. | + | A term used to describe the [[Medic#Secondary|Medigun's]] mechanic of healing faster based on how long it has been since a player has taken damage. This effect scales up, and after not taking damage for 15 seconds or more the target will be healed at the maximum rate of 72 hp/s. Crit heals apply for buffs as well. |
A Medic's self heal rate also increases based on the time since damage was taken. This starts at a rate of 3 hp/s, scaling up over 10 seconds to a maximum of 6 hp/s. This rate is doubled while the Medic is healing a player who is below full health, to a maximum of 12hp/s. | A Medic's self heal rate also increases based on the time since damage was taken. This starts at a rate of 3 hp/s, scaling up over 10 seconds to a maximum of 6 hp/s. This rate is doubled while the Medic is healing a player who is below full health, to a maximum of 12hp/s. | ||
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Flank classes assist the combo classes by watching the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs, picks and off-pushes. | Flank classes assist the combo classes by watching the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs, picks and off-pushes. | ||
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===Focus=== | ===Focus=== | ||
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===Overtime=== | ===Overtime=== | ||
− | Overtime is the period of time where one team has successfully capped the | + | Overtime is the period of time where one team has successfully capped all the points and is waiting for any remaining semi-captures to die down. If the opposing team successfully captures the point, overtime ends and that team must capture every point. |
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===[[Pocket]]=== | ===[[Pocket]]=== | ||
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The act of a team moving forward onto the enemy team. | The act of a team moving forward onto the enemy team. | ||
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===Sac=== | ===Sac=== | ||
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===Über Advantage=== | ===Über Advantage=== | ||
− | When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]] | + | When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]]. |
===Über Counting=== | ===Über Counting=== |