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== Combat terms == | == Combat terms == | ||
− | ===Airdet=== | + | ===Airburst / Airdet=== |
− | When a [[Demoman]] | + | When a [[Demoman]] mast'urbates and hits a soldier in the air.. |
===Amby=== | ===Amby=== | ||
− | Another name for the [[Spy#Primary| | + | Another name for the [[Spy#Primary|An'ussador]]. |
− | ===Airpipe=== | + | ===Airpipe / Airpill=== |
− | When a [[Demoman]] | + | When a [[Demoman]] kills himself by overdosing. |
− | ===Airshot | + | ===Airshot=== |
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+ | When a player rap'es someone while in the air. Created by Muselk and STAR_. | ||
===Baiting=== | ===Baiting=== | ||
− | When a player | + | When a player sucks the other players di'ck and kills him afterwards. |
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===Buff=== | ===Buff=== | ||
− | + | When a Medic eats his teammates nippl'es, giving her teammate extra health. | |
===Bomb=== | ===Bomb=== | ||
− | + | Allahu Akbar. | |
===Clutch=== | ===Clutch=== | ||
− | + | When a player decides to make a 1 Guy 6 Girls out of the enemy team. | |
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===Crit Heals=== | ===Crit Heals=== | ||
− | + | When a player mastu'rbates for 10 seconds, they get healed faster. | |
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===DH=== | ===DH=== | ||
− | + | Direct hit. Used when a Soldier does a perfect c'umshot. | |
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===Drop=== | ===Drop=== | ||
− | A drop is when | + | A drop is when a Medic loses their boob milk. |
===Focusing, Focus Damage=== | ===Focusing, Focus Damage=== | ||
− | + | This term is used when 1 or more players decide to fu'ck a specific player. | |
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− | + | ===Gun, SG, Mini, Mini SG, Level 1/2/3 === | |
+ | No one cares about Engineer, forget about him. | ||
===Hardscope=== | ===Hardscope=== | ||
− | When a | + | When a Sniper stays scoped enough that his di'ck gets so hard that it can kill someone just with a handjob. |
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− | === | + | ===Hurt, Lit, Destroyed, Hit, Tagged, Wrecked=== |
− | + | Used when a player breaks another players mind by fu'ckin em. | |
===Juke=== | ===Juke=== | ||
− | A dodge. | + | A cu'mshot dodge. |
− | ===Kite=== | + | ===Kiting / To Kite=== |
− | + | When a player is sucking your di'ck, pulling them into your di'ck and letting them suffocate. | |
===Kritz=== | ===Kritz=== | ||
− | + | When a Medic uses their kritz, the healing target's di'ck grows 50 inches. | |
===Meatshot=== | ===Meatshot=== | ||
− | + | When a player cuts off their di'ck, loads it to their weapon and fires it to the enemy. | |
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===Milking=== | ===Milking=== | ||
− | + | ;) | |
===Peeking=== | ===Peeking=== | ||
− | When someone | + | When someone peeks under the enemy's pan'ties. |
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− | + | ===Pill/Pipe=== | |
+ | Demoman's dr'ug, mostly used for killing himself and other players. | ||
===Pop=== | ===Pop=== | ||
− | The act of | + | The act of a Medic eja'culating on his teammates, giving them power. (and babies) |
===Quickscope=== | ===Quickscope=== | ||
− | When a | + | When a Sniper ejac'ulates in exactly 0.0000005 miliseconds. |
===Roller=== | ===Roller=== | ||
− | A | + | A Demoman's cut off test'icles rolling and exploding. |
===Spam=== | ===Spam=== | ||
− | + | A spam is when a player mast'urbates furiously to a choke, preventing other players from coming in. | |
===Splash=== | ===Splash=== | ||
− | + | When someone cu'ms so hard that it goes everywhere, damaging other players. | |
===Trickstab=== | ===Trickstab=== | ||
− | A term used | + | A term used when a Spy baits the enemy to An'al Hen'tai. |
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+ | ===Über pop(ped)=== | ||
− | + | When a Medic spams the chat to inform his team that he is cu'mming. | |
− | + | ===Über Force=== | |
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+ | When a player forces an enemy to mast'urbate. | ||
===Wipe=== | ===Wipe=== | ||
− | A wipe occurs when | + | A wipe occurs when an entire team gets fu'cked like cheap prost'itutes. |
== Metagame terms == | == Metagame terms == | ||
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===Dry Push=== | ===Dry Push=== | ||
− | When a team pushes a point or an area | + | When a team pushes a point or an area with out an Ubercharge. Commonly used when there is not enough time to charge an uber, or when there are other factors that make the push viable (Player/ammo/health advantage, etc.) |
===Distraction=== | ===Distraction=== | ||
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===Golden Cap=== | ===Golden Cap=== | ||
− | + | In [[5CP]], when the time limit has expired and both teams have the same number of rounds, a Golden Cap is when one final round is played to determine the winner. | |
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===Flank=== | ===Flank=== | ||
− | In 6's, the flank consists of the roaming Soldier and the | + | In 6's, the flank consists of the roaming Soldier and the aggressive Scout. In many situations, the roamer uses his Scouts as bait to lure the enemy into the roamer's hiding spot for an easy pick. If plays are made on the flank and the team secures a positional or number advantage (in 6s and Highlander) the flank classes can push forward to hold territory and create a buffer for the combo classes to push in and capture points. |
In Highlander, the flank composition can vary between teams, but generally consists of the Soldier, Scout, Engineer, Pyro and Sniper (both occasionally) and the Spy. Soldier plays a roaming role to distract the enemy and secure picks. Spy attacks with the help of a distraction, such as a bombing Soldier or Über push. When the Scout is not pushing the Payload cart, he watches the flanks and ensures no one flanks his own team, by putting out damage and/or getting key picks, for instance, shutting down the enemy Sniper. Ocassionally, Pyro may choose to make flanking plays if he does not stick to the combo, and the Engineer can choose to patrol a flank on maps with his sentry guns. In addition, the Sniper normally hangs far back behind friendly lines to get picks (or with the combo) but if he chooses, he may roam around on the flank to secure better sightlines on enemy players, especially the enemy Medic who is building Über. | In Highlander, the flank composition can vary between teams, but generally consists of the Soldier, Scout, Engineer, Pyro and Sniper (both occasionally) and the Spy. Soldier plays a roaming role to distract the enemy and secure picks. Spy attacks with the help of a distraction, such as a bombing Soldier or Über push. When the Scout is not pushing the Payload cart, he watches the flanks and ensures no one flanks his own team, by putting out damage and/or getting key picks, for instance, shutting down the enemy Sniper. Ocassionally, Pyro may choose to make flanking plays if he does not stick to the combo, and the Engineer can choose to patrol a flank on maps with his sentry guns. In addition, the Sniper normally hangs far back behind friendly lines to get picks (or with the combo) but if he chooses, he may roam around on the flank to secure better sightlines on enemy players, especially the enemy Medic who is building Über. | ||
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Flank classes assist the combo classes by watching the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs, picks and off-pushes. | Flank classes assist the combo classes by watching the entrances that the combo isn't during holds and stalemates, and create openings and advantages via bombs, picks and off-pushes. | ||
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===Focus=== | ===Focus=== | ||
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===Main Caller=== | ===Main Caller=== | ||
− | The person who decides, communicates, and organizes, or calls, all the team's plays. In lower levels, the task is often delegated to the [[Medic]] but higher level play is | + | The person who decides, communicates, and organizes, or calls, all the team's plays. In lower levels, the task is often delegated to the [[Medic]] but higher level play usually is the Pocket or [[Demoman]]. |
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===Medigun Checking=== | ===Medigun Checking=== | ||
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===Overtime=== | ===Overtime=== | ||
− | Overtime is the period of time where one team has successfully capped the | + | Overtime is the period of time where one team has successfully capped all the points and is waiting for any remaining semi-captures to die down. If the opposing team successfully captures the point, overtime ends and that team must capture every point. |
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===[[Pocket]]=== | ===[[Pocket]]=== | ||
− | As a noun, it's the player (usually a [[Soldier | + | As a noun, it's the player (usually a [[Soldier]] in [[6v6]] or a [[Heavy]] / [[Demoman]] in [[Highlander]]) who protects the [[Medic]] and gets the most heals. However the role of pocket can be applied to most classes depending on the situation. |
As a verb, it's the act of taking lots of heals from the medic and protecting him from any threats. | As a verb, it's the act of taking lots of heals from the medic and protecting him from any threats. | ||
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The act of a team moving forward onto the enemy team. | The act of a team moving forward onto the enemy team. | ||
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===Sac=== | ===Sac=== | ||
− | Short for sacrifice, when you purposely get yourself killed to help your team. | + | Short for sacrifice, when you purposely get yourself killed to help your team (ie. killing yourself to touch payload cart) |
===Stock=== | ===Stock=== | ||
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===Über Advantage=== | ===Über Advantage=== | ||
− | When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]]. | + | When a [[Medic]] is significantly closer (usually ~20% or more) to having a full uber or gets his uber before the other team's [[Medic]]. |
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− | When | + | ===Über fight=== |
+ | <!-- IDK IF THIS IS THE REAL MEANING --> | ||
+ | When both medics pop [[Uber]] at the same time or close to. | ||
===Unlocks=== | ===Unlocks=== | ||
Unlocks are the non-vanilla weapons available in the game, which were added to the game after its launch. The opposite of [[Glossary#Stock|stock weapons]]. | Unlocks are the non-vanilla weapons available in the game, which were added to the game after its launch. The opposite of [[Glossary#Stock|stock weapons]]. | ||
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== Map terms == | == Map terms == | ||
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===Cart Path=== | ===Cart Path=== | ||
− | The part of the map on which the cart runs, and tracks are visible on the ground | + | The part of the map on which the cart runs, and tracks are visible on the ground. |
===Choke=== | ===Choke=== | ||
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===Flank(ers)=== | ===Flank(ers)=== | ||
− | The Flank is any area where the combo isn't. The Flank can also refer to the players who watch those areas. They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]]. They tend to spark pushes by forcing Über or securing significant picks. In [[6v6]], the flank typically consists of the [[ | + | The Flank is any area where the combo isn't. The Flank can also refer to the players who watch those areas. They are the players that don't rely on their [[Medic]] for heals and who prevent enemy flankers from getting into any positional advantage from which they can ambush the [[Medic]]. They tend to spark pushes by forcing Über or securing significant picks. In [[6v6]], the flank typically consists out of the [[roamer]] and both [[scout|scouts]]. |
===Last=== | ===Last=== | ||
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The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team. | The sequence of jumps and paths each class takes to the mid point. While there are many different strategies and rollouts employed for each map, the general objective is for each team to have the fastest rollout to the middle point that leaves everyone with a full buff, as that gives immediate point presence and area advantage to the faster team. | ||
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===Shutter=== | ===Shutter=== | ||
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== General Terms and Abbreviations == | == General Terms and Abbreviations == | ||
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===DM=== | ===DM=== | ||
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===Demo=== | ===Demo=== | ||
− | A | + | A persons perspective from a game. Demos are recorded in a few different ways. The most common and hassle free is PREC, a plugin used by many players. This program records demos automatically, and has many features such as bookmarks. Demos can also be recorded manually through the console commands "record <demo name>". You can stop recording with the command "Stop". |
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− | + | Recording demos are also known to fix some glitches, such as invisible player models. | |
===Fatkidded=== | ===Fatkidded=== | ||
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An abbreviation for '''L'''ooking '''F'''or '''S'''crims. A person who wishes to find another team to scrim with. | An abbreviation for '''L'''ooking '''F'''or '''S'''crims. A person who wishes to find another team to scrim with. | ||
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===Lobby=== | ===Lobby=== | ||
− | A lobby is a semi-competitive game played on a matchmaking website such as [http://www.tf2center.com tf2center]. Lobbies are often not taken seriously, and | + | A lobby is a semi-competitive game played on a matchmaking website such as [http://www.tf2center.com tf2center]. Lobbies are often not taken seriously, and PUG's are generally better for practicing. The most famous lobby site, [http://www.tf2lobby.com tf2lobby], stopped being maintained in early 2013, and continued to run without any maintenance until late 2013. Stats from TF2lobby can still be seen on the website. |
===MGE=== | ===MGE=== | ||
− | A gameplay mod | + | A gameplay mod which allows for 1v1 matches, typically on 6v6 classes, often used to practice DM. |
===Mix=== | ===Mix=== | ||
− | A match in which the teams consist of friends | + | A match in which the teams consist of friends. |
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===RUP=== | ===RUP=== | ||
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An initialism for '''P'''ractice '''C'''lan '''W'''ar. A practice match between two teams. A European term; see [[Glossary#Scrim|'''Scrim''']]. | An initialism for '''P'''ractice '''C'''lan '''W'''ar. A practice match between two teams. A European term; see [[Glossary#Scrim|'''Scrim''']]. | ||
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===[[P-REC]]=== | ===[[P-REC]]=== | ||
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An abbreviation for '''P'''ick-'''U'''p '''G'''ame. Usually employed as a way to practice in a competitive environment as close as possible to an official competitive game, in which players sign up for classes they wish to play. Some pickup systems/sites also have a captain system in which two players are then assigned as "Captains" and pick their teams. | An abbreviation for '''P'''ick-'''U'''p '''G'''ame. Usually employed as a way to practice in a competitive environment as close as possible to an official competitive game, in which players sign up for classes they wish to play. Some pickup systems/sites also have a captain system in which two players are then assigned as "Captains" and pick their teams. | ||
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===Scrim=== | ===Scrim=== | ||
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===Solly=== | ===Solly=== | ||
− | + | Commonly used term referring the Soldier. | |
===VOD=== | ===VOD=== | ||
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A name used to describe players who are playing as a substitute for a team due to missing players, while not actually being on that teams roster. | A name used to describe players who are playing as a substitute for a team due to missing players, while not actually being on that teams roster. | ||
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