Editing Engineer
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | An invaluable defense tool, the '''Engineer''''s sentries, dispensers, and teleporters are very helpful to defend a point or cart. | |
− | An invaluable defense tool, '''Engineer' | ||
==6v6== | ==6v6== | ||
− | + | ''Main Article: [[Engineer (6v6)]]'' | |
− | In | + | In 6v6, the Engineer is considered an [[offclass]]. Most often used on the map [[cp_gravelpit]], the Engineer is only used to defend last on most maps. |
− | It is important to note that a well-placed Sentry | + | The main purpose of the Engineer and his sentry in [[6v6]] is to soak up damage and waste uber to let his team pop later. Occasionally, it may get a few kills as well, but for the most part the engineer waits for his sentry to die, then switches to his main class to get cleanup frags. |
+ | It is important to note that a well-placed Sentry can prevent the other team from pushing in with a Kritzkrieg, as they will not be invulnerable and the Engineer's Sentry is immune to critical hits. | ||
==Highlander== | ==Highlander== | ||
− | + | ''Main Article: [[Engineer (Highlander)]]'' | |
− | + | The Engineer's main job in [[Highlander]] is to defend points and deny areas to the other team. Through the use of the sentry, the Engineer is easily able to defend and stall for a point in time. However, Highlander presents a new risk in the form of the [[Spy]] whose Sapper can destroy the Engineer's buildings. The Engineer can also use such tools as The Wrangler and The Gunslinger to be more effective on offense or to assist in defense. | |
− | |||
− | + | ==Primary== | |
− | + | {{Weapon | |
− | + | | weapon_name = Shotgun | |
− | {{ | + | | image = Backpack_Shotgun.png |
− | | | + | | 6s_legal = Yes |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = Yes |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = The shotgun is the stock primary weapon for the engineer. It is a very versatile weapon that's very popular with many engineers in both highlander and 6's. |
− | | | ||
− | | | ||
− | |||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | {{Weapon |
− | + | | weapon_name = Frontier Justice | |
− | + | | image = Backpack_Frontier_Justice.png | |
− | | | + | | 6s_legal = |
− | |description = | + | | hl_legal = |
− | + | | etf2l_6s_legal = | |
− | + | | etf2l_hl_legal = | |
− | + | | description = The Frontier Justice has identical damage stats as the stock Shotgun; however, it has only 3 rounds in its clip and gains full crits for every sentry kill when the engineer's sentry is destroyed. The Frontier Justice has much less sustained damage than the Stock Shotgun due to its reduced clip size, but allows the engineer high burst damage with the Frontier Justice's revenge crits. | |
− | |||
− | |||
− | |||
}} | }} | ||
− | |||
− | |||
− | |||
− | | | + | {{Weapon |
− | | | + | | weapon_name = Pomson 6000 |
− | | | + | | image = Backpack_Pomson_6000.png |
− | | | + | | 6s_legal = No |
− | | | + | | hl_legal = No |
− | | | + | | etf2l_6s_legal = Absolutely Not |
+ | | etf2l_hl_legal = No | ||
+ | | description = The Pomson 6000 is very different from the engineer's other weapons because it shoots a beam projectile that doesn't require ammunition. In addition, hit Spies lose 20% cloak and hit Medics lose 10% of their Ubercharge. The Pomson 6000 is banned in every major competitive league because of its ability to remove Ubercharge from Medics. | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | | | + | {{Weapon |
− | | | + | | weapon_name = Rescue Ranger |
− | | | + | | image = Backpack_Rescue_Ranger.png |
− | | | + | | 6s_legal = |
− | | | + | | hl_legal = |
− | | | + | | etf2l_6s_legal = |
+ | | etf2l_hl_legal = | ||
+ | | description = The Rescue Ranger is an Engineer primary weapon that shoots bolts that, in addition to causing damage to enemies, can repair the Engineer's buildings. With the Rescue Ranger equipped, an Engineer can pick up buildings from a range with a metal cost. While a building is picked up, the Engineer takes mini-crits. This is useful for moving buildings to places that are difficult to reach for an Engineer. | ||
}} | }} | ||
− | |||
− | === | + | ==Secondary== |
− | |||
− | |||
− | |||
− | |||
− | + | ==Melee== | |
− | + | ==PDA== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | [[Category:Classes]] | ||
− | + | {{Weapon | |
− | + | | weapon_name = PDA | |
− | + | | image = PDA.jpg | |
− | + | | 6s_legal = Yes | |
− | + | | hl_legal = Yes | |
− | + | | etf2l_6s_legal = Yes | |
− | + | | etf2l_hl_legal = Yes | |
− | {{ | + | | description = The '''PDA''' is used by the engineer to construct buildings. |
− | | | ||
− | | | ||
− | |||
− | | | ||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |description = The ''' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | {{ | + | {{Weapon |
− | | | + | | weapon_name = Destruction PDA |
− | | | + | | image = DPDA.jpg |
− | + | | 6s_legal = Yes | |
− | | | + | | hl_legal = Yes |
− | | | + | | etf2l_6s_legal = Yes |
− | | | + | | etf2l_hl_legal = Yes |
− | | | + | | description = |
− | | | ||
− | |||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |