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==6v6==
 
==6v6==
{{main|Engineer (6v6)}}
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''Main Article: [[Engineer (6v6)]]''
  
 
In the standard [[6v6]] format, Engineer is an [[offclass]] on most maps, used primarily to defend last on most 5CP maps. When pushed back to the last point, a Scout or Soldier will often switch to Engineer and build a Sentry Gun to soak up damage and delay the enemy ÜberCharge - once it runs out, his team can counterattack. If his Sentry goes down, he will generally switch back to his main class and attempt to clean up damaged enemies.
 
In the standard [[6v6]] format, Engineer is an [[offclass]] on most maps, used primarily to defend last on most 5CP maps. When pushed back to the last point, a Scout or Soldier will often switch to Engineer and build a Sentry Gun to soak up damage and delay the enemy ÜberCharge - once it runs out, his team can counterattack. If his Sentry goes down, he will generally switch back to his main class and attempt to clean up damaged enemies.
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==Highlander==
 
==Highlander==
{{main|Engineer (Highlander)}}
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''Main Article: [[Engineer (Highlander)]]''
  
 
A far cry from his minor role in 6v6, Engineer's buildings form the backbone of his team in [[Highlander]]. His Sentry shreds overextending enemies, his Dispenser restores injured teammates to full health without Medic's help, and his Teleporter summons a teammate from spawn to the battle every 3 seconds. On Defense, his
 
A far cry from his minor role in 6v6, Engineer's buildings form the backbone of his team in [[Highlander]]. His Sentry shreds overextending enemies, his Dispenser restores injured teammates to full health without Medic's help, and his Teleporter summons a teammate from spawn to the battle every 3 seconds. On Defense, his

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